Deadly Raid: Difference between revisions

1,502 bytes added ,  27 January 2022
no edit summary
No edit summary
No edit summary
Line 43: Line 43:
|-
|-
| '''{{PvE}}''' || 1834% || 467% || 649% || 1777% || 2471% || rowspan=2 | 3 || rowspan=2 | 1 || rowspan=2 | 2 || rowspan=2 | +1~3 || rowspan=2 | 3 || rowspan=2 | +1~3 || rowspan=2 | 100 MP || rowspan=2 | 8 Seconds
| '''{{PvE}}''' || 1834% || 467% || 649% || 1777% || 2471% || rowspan=2 | 3 || rowspan=2 | 1 || rowspan=2 | 2 || rowspan=2 | +1~3 || rowspan=2 | 3 || rowspan=2 | +1~3 || rowspan=2 | 100 MP || rowspan=2 | 8 Seconds
|-
| '''{{PvP}}''' || 460% || 117% || 162% || 446% || 620%
|}
<br>
== Skill Information (02/03/2022 KR Patch) ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Raven}}"
! rowspan=3 | Mode !! colspan=5 | Damage (Magical) !! rowspan=3 | Max<br>Overheat<br>stacks !! colspan=5 | Max Hits !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown
|- style="background:{{ColorSel|CharLight|Raven}}"
! colspan=3 | Fist !! colspan="2" | Explosion !! colspan=3 | Fist !! colspan="2" | Explosion
|- style="background:{{ColorSel|CharLight|Raven}}"
! Initial !! Normal !! Overheat !! Normal !! Overheat !! Initial !! Normal !! Overheat !! Normal !! Overheat
|-
! colspan=14 | Normal
|-
| '''{{PvE}}''' || 1526% || 389% || 540% || 1481% || 2059% || rowspan=2 | 3 || rowspan=2 | 1 || rowspan=2 | 2 || rowspan=2 | +1~3 || rowspan=2 | 3 || rowspan=2 | +1~3 || rowspan=2 | 120 MP || rowspan=2 | 10 Seconds
|-
| '''{{PvP}}''' || 383% || 98% || 135% || 371% || 516%
|-
! colspan=14 | [Enhanced]
|-
| '''{{PvE}}''' || 1834% || 467% || 649% || 1777% || 2471% || rowspan=2 | 3 || rowspan=2 | 1 || rowspan=2 | 2 || rowspan=2 | +1~3 || rowspan=2 | 3 || rowspan=2 | +1~3 || rowspan=2 | 120 MP || rowspan=2 | 10 Seconds
|-
|-
| '''{{PvP}}''' || 460% || 117% || 162% || 446% || 620%
| '''{{PvP}}''' || 460% || 117% || 162% || 446% || 620%
Line 127: Line 150:
| 08/01/2019 || colspan=2 align="left" |
| 08/01/2019 || colspan=2 align="left" |
*{{buff|Invincible until the skill is finished.}}
*{{buff|Invincible until the skill is finished.}}
|-
| 02/03/2022 || - || colspan=2 align="left" |
*{{nerf|Only invincible during the initial hitting animation. Super Armor maintained for the rest of the skill's cast time.}}
*{{nerf|MP Usage increased.}}
*{{nerf|Cooldown increased.}}
|}
|}
<br>
<br>