Brutal Swing/fr: Difference between revisions
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| rowspan="1" style="border-style: solid; border-width: 0px;" | [[Image:Brutal_Swing.png]]<br> | | rowspan="1" style="border-style: solid; border-width: 0px;" | [[Image:Brutal_Swing.png]]<br> | ||
| colspan="2" style="border-style: solid; border-width: 0px;" | '''[Special | | colspan="2" style="border-style: solid; border-width: 0px;" | '''[Special actif]''' Chung dashes forward and pushes the lapin, then brutally swings, blowing the target away with the Destroyer. | ||
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{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | {| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | ||
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| align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF"| ''' | | align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF"| '''Classe''' | ||
| align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF"| ''' | | align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF"| '''Maîtrise''' | ||
| align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF"| ''' | | align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF"| '''PC requis''' | ||
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| [[Chung]] | | [[Chung]] | ||
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== | == Informations == | ||
{{{!}} cellspacing=0 cellpadding=5 border=1 width=0 style="border-collapse: collapse;" | {{{!}} cellspacing=0 cellpadding=5 border=1 width=0 style="border-collapse: collapse;" | ||
{{!}}- | {{!}}- | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=2 {{!}} ''' | {{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=2 {{!}} '''Niveau de la<br>Compétence''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" colspan=2 {{!}} ''' | {{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" colspan=2 {{!}} '''Dommages (Physiques)''' | ||
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" colspan=2 {{!}} '''Max | {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" colspan=2 {{!}} '''Max. Coups''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=2 {{!}} '''MP | {{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=2 {{!}} '''Nombre de MP requis''' | ||
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=2 {{!}} ''' | {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=2 {{!}} '''Temps de rechargement''' | ||
{{!}}- | {{!}}- | ||
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} ''' | {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Sprint''' | ||
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Swing''' | {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Swing''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Dash''' | {{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Dash''' | ||
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== [[Skill Notes]] == | == [[Skill Notes/fr|Notice]] == | ||
<div style="float: right;">{{#ev:youtube|dy5GCLvXNbs|300}}</div> | <div style="float: right;">{{#ev:youtube|dy5GCLvXNbs|300}}</div> | ||
'''Name:''' Push and Push (푸시 & 푸시 | '''Name:''' ??? (Push and Push/NA) (푸시 & 푸시/KR) | ||
'''Description:''' | '''Description:''' Le dommage final de "Swing" est augmenté de 20% et ne met pas '''K.O'''. | ||
<br> | <br> | ||
== | == Astuces et Détails == | ||
* | *Après avoir obtenu la notice, cette compétence est l'une des seule compétence physique de Chung qui maintient un bon niveau de dommages sans mettre K.O. (Très utile en '''Gardien Artilleur''', du au manque de compétences physiques) | ||
* | *Avec assez de rapidité, le combo >>^Z peut être utiliser pour récupérer l'ennemi après le dernier coup. | ||
** | **Un boost bien placé permet de récupérer même sans la notice | ||
<br> | <br> | ||
{{ChSkills}} | {{ChSkills}} | ||
[[Category:Chung_Skills]] | [[Category:Chung_Skills]] |