Enhanced Grenades: Difference between revisions

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== Tips and Details ==
== Tips and Details ==
*The cooldown effect of this passive is extremely potent in combination with [[G-96 Pressure Grenade/ModA|[Mod] G-96 Pressure Grenade]] having a low cooldown itself (thanks to [[Quarter Master]] and [[Einherjar]]), as well as [[Einherjar]]'s cooldown reduction on cast, allowing a completely smooth skill rotation while staying airbone all the time.
*The cooldown effect of this passive is extremely potent in combination with [[G-96 Pressure Grenade/ModA|[Mod] G-96 Pressure Grenade]] having a low cooldown itself (thanks to [[Quarter Master]] and [[Einherjar]]), as well as [[Einherjar]]'s cooldown reduction on cast, allowing a completely smooth skill rotation while staying airbone all the time.
*The defense and speed debuff is triggered right after the third type of grenades hit the same enemy within a time frame of 10 seconds, starting from the moment the first grenade hits.
**The '''Ice Field''' generated by [[G-18C Freezing Grenade/ModA|[Mod] G-18C Freezing Grenade]] also counts for triggering the debuff.
**The debuff can be reapplied without a cooldown time, as well as replaced with a new one to refresh its duration. It will trigger even if the first and second grenades hit an enemy in Hyper Armor state, as long as the target is vulnerable to debuffs at the exact moment the third grenade hits.
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