Over Taker: Difference between revisions

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{{Infobox_character |name=Raven |color=#333333 |image=[[Image:OverTaker.png|300px]] |class=Over Taker |weapon=Blade, Nasod Arm |tree=[[Raven]] > [[Over Taker]] > [[Reckless Fist]]|AN=[[File:flag-kr.png]] 오버 테이커<br>[[File:flag-us.png]] Over Taker<br>[[File:flag-gb.png]] Blade Bearer<br>[[File:flag-fr.png]] Porteur de Lame<br>[[File:flag-jp.png]] オーバーテイカー<br>[[File:flag-it.png]] Esperto di Lame}}
{{Infobox_character |name=Raven |color=#333333 |image=[[Image:OverTaker.png|300px]] |class=Over Taker |weapon=Blade, Nasod Arm |tree=[[Raven]] > [[Over Taker]] > [[Reckless Fist]]|AN=[[File:flag-kr.png]] 오버 테이커<br>[[File:flag-us.png]] Over Taker<br>[[File:flag-gb.png]] Blade Bearer<br>[[File:flag-fr.png]] Porteur de Lame<br>[[File:flag-jp.png]] オーバーテイカー<br>[[File:flag-it.png]] Esperto di Lame}}
<center>{{quotation|Don't waste my time...}}</center>
<center>{{quotation|Don't waste my time...}}</center>
<br>


= Over Taker =
=== Speciality ===
Unlike his counterpart, the [[Sword Taker]], Over Taker uses brute force and straight-up attacks to make his opponent suffer. He gains more advanced Nasod arm combos and has more powerful AOE skills and skills with improved range.
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<br>
== Over Taker ==
=== Speciality ===
Unlike his counterpart, the [[Sword Taker]], Over Taker uses brute force and straight-up attacks to make his opponent suffer.


<br>
=== Background ===
=== Background ===
With every fight, Raven's Nasod Arm reaches new limits to its powers.  
With every fight, Raven's Nasod Arm reaches new limits to its powers.  
He trains his body to the limit to retain his sanity and focuses on pure brute attacks from his Nasod arm.  
He trains his body to the limit to retain his sanity and focuses on pure brute attacks from his Nasod arm.  
Yet Raven realizes his body has reached the limit, and soon he would lose himself to insanity. The Nasod Arm was amplifying his rage and causing him to lose control. Because of this, he requested the aid of the [[Altera#Amos|Ponggo's mechanic]] and had him attach a "Rage Preventer" to his Nasod arm to help him channel his rage into controlled power. However, Raven knew this could not last forever; and the one day he could potentially lose control of himself. But by overtaking the Nasod Arm's power for the time being, he was dubbed "Over Taker"
Yet Raven realizes his body has reached the limit, and soon he would lose himself to insanity. The Nasod Arm was amplifying his rage and causing him to lose control. Because of this, he requested the aid of the [[Altera#Amos|Ponggo's mechanic]] and had him attach a "Rage Preventer" to his Nasod arm to help him channel his rage into controlled power. However, Raven knew this could not last forever; and the one day he could potentially lose control of himself. But by overtaking the Nasod Arm's power for the time being, he was dubbed "Over Taker"
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== First Class Advancement ==
== First Class Advancement ==
[[File:ob.png|thumb|'''Over Taker''' can also be obtained by using the Item Mall item: '''Over Taker's Revelation''']]
[[File:ob.png|thumb|'''Over Taker''' can also be obtained by using the Item Mall item: '''Over Taker's Revelation''']]
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<br> At Lv35, an [[Over Taker]] can advance into a [[Reckless Fist]].
<br> At Lv35, an [[Over Taker]] can advance into a [[Reckless Fist]].
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<br>


=== Skill Tree ===
== Skill Tree ==
<tabber>
{{tabs
NA=
|name=Skill Tree
{{:Skill Tree: Over Taker}}
|tab1=NA
|-|
|contents1={{:Skill Tree: Over Taker}}
KR=
|tab2=KR
{{:Skill Tree: OverTaker}}
|contents2={{:Skill Tree: OverTaker}}
</tabber>
}}
 
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{{CX}} 100% Phy. Damage  
{{CX}} 100% Phy. Damage  
|}
|}
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<br>


== Skills  ==
== Skills  ==
<tabber>
{{tabs
NA=
|name=Skills
{| style="border-bottom: transparent; border-left: transparent; background: none transparent scroll repeat 0% 0%; border-top: transparent; border-right: transparent" class="FCK__ShowTableBorders" width="100%"
|tab1=NA
|-
|contents1={{:Over Taker/Skills-NA}}
| valign="top" |
|tab2=KR
=== Special Active  ===
|contents2={{:Over Taker/Skills-KR}}
 
}}
{| style="background-color: black" class="FCK__ShowTableBorders" border="0" cellspacing="1" cellpadding="1"
|- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:Chragebolt.png]]
| width="150" align="center" | [[Charged Bolt]]
|- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:arcenemy.png]]
| width="150" align="center" | [[Arch-Enemy]]
|- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:Valkyrie Javelin.png]]
| width="150" align="center" | [[Valkyrie's Javelin]][[Image:lock.gif|lock.gif]]
|- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:Guardianstrike.png]]
| width="150" align="center" | [[Guardian Strike]]
|- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:Nuclear.png]]
| width="150" align="center" | [[Nuclear]][[Image:lock.gif|lock.gif]]
|}
 
<br>
<br>
| valign="top" |
=== Active  ===
{| style="background-color: black" class="FCK__ShowTableBorders" border="0" cellspacing="1" cellpadding="1"
|- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:Weaponbreaker.png]]
| width="150" align="center" | [[Weapon Breaker]][[Image:lock.gif|lock.gif]]
|}
| valign="top" |
=== Buff  ===
{| style="background-color: black" class="FCK__ShowTableBorders" border="0" cellspacing="1" cellpadding="1"
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:Magic Attack Advanced Buff.PNG]]
| align="center" width="150" | [[Magic Adrenaline]]
|- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:STactive3.png]]
| width="150" align="center" | [[Power Adrenaline]]
|}
| valign="top" |
=== Passive  ===
{| style="background-color: black" class="FCK__ShowTableBorders" border="0" cellspacing="1" cellpadding="1"
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:Intermediate Magic Training.PNG]]
| align="center" width="150" | [[Intermediate Magic Training]]
|- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:STPassive1.png]]
| width="150" align="center" | [[Infinity Cause]]
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:Mental Strength.PNG]]
| align="center" width="150" | [[Powerful Mind]]
|- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:STPassive4.png]]
| width="150" align="center" | [[Shadow Piercing]]
|- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:Hard_Fighter.png]]
| width="150" align="center" | [[Reversal Fighter]]
|}
|-|
KR=
{| style="border-bottom: transparent; border-left: transparent; background: none transparent scroll repeat 0% 0%; border-top: transparent; border-right: transparent" class="FCK__ShowTableBorders" width="100%"
|-
| valign="top" |
=== Special Active  ===
{| style="background-color: black" class="FCK__ShowTableBorders" border="0" cellspacing="1" cellpadding="1"
|- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:Valkyrie Javelin.png]]
| width="150" align="center" | [[Valkyrie's Javelin]]
|- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:Chragebolt.png]]
| width="150" align="center" | [[Charged Bolt - Hedgehog]]
|- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:ChargeBoltBlood.png]]
| width="150" align="center" | [[Charged Bolt - Bloody Thorns]]
|- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:Guardianstrike.png]]
| width="150" align="center" | [[Guardian Strike]]
|- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:Nuclear.png]]
| width="150" align="center" | [[Nuclear]][[Image:lock.gif|lock.gif]]
|}
<br>
| valign="top" |
=== Active  ===
{| style="background-color: black" class="FCK__ShowTableBorders" border="0" cellspacing="1" cellpadding="1"
|- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:HellDive.png]]
| width="150" align="center" | [[Hell Dive]]
|- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:RArmorBreak.png]]
| width="150" align="center" | [[Armor Crash]]
|- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:Weaponbreaker.png]]
| width="150" align="center" | [[Weapon Breaker|Weapon Crash]] [[Image:lock.gif|lock.gif]]
|}
| valign="top" |
=== Passive  ===
{| style="background-color: black" class="FCK__ShowTableBorders" border="0" cellspacing="1" cellpadding="1"
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:Basic_Magic_Training.PNG]]
| align="center" width="150" | [[Basic Magic Training]]
|- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:STPassive1.png]]
| width="150" align="center" | [[Infinity Cause]]
|- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:STPassive4.png]]
| width="150" align="center" | [[Shadow Piercing]]
|}
</tabber>


== Trivia ==
== Trivia ==
*Generally considered to have the most spread out techniques, covering both close-ranged combat, and both the x and y axes.
*Generally considered to have the most spread out techniques, covering both close-ranged combat, and both the x and y axes.
*'''Over Taker''' is the only class that utilizes javelins for attacking.
*'''Over Taker''' is the only class that utilizes javelins for attacking.
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{{Characters}}
{{Characters}}
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