Scare Chase: Difference between revisions
→Tips and Details
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== Tips and Details == | == Tips and Details == | ||
* | *The unlisted '''Cannon Hit''' is not affected by either skill trait. | ||
** | **This hit will push enemies back slightly, usually exactly in front of where the missile will appear, ensuring they are hit by it right away. | ||
*The | *The missile will home in on the closest target, including barricades and boxes. | ||
**As with other homing skills, the missile will not target any targets that are in invincibility frames during the moment the skill was cast. | |||
* | *The skill has two separate skill freeze durations. Enemies within the missile's homing radius near you will be stopped for long enough for the missile to home in on them and connect, though enemies further away can move immediately after the missile is fired. | ||
*Despite requiring a cannonball, the skill can be cast even without, as it will always reload one first. | |||
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