Aiming Shot: Difference between revisions

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m (Text replacement - "Ammo Usage" to "Cannonball Consumption")
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Chung}}"
|- style="background:{{ColorSel|CharLight|Chung}}"
! Mode !! Shelling (Magical) !! Range !! Cannonball Consumption !! MP Usage !! Cooldown
! Mode !! Shelling (Magical) <!--!! Range--> !! Cannonball Consumption !! MP Usage !! Cooldown
|-  
|-  
! colspan=6 | Normal
! colspan=5 | Normal
|-
|-
| '''{{PvE}}''' || 1145% || rowspan="2" | 1000 || rowspan="2" | 1 || rowspan="2" | 30 MP || rowspan="2" | 8 Seconds
| '''{{PvE}}''' || 1145% <!--|| rowspan="2" | 1000--> || rowspan="2" | 1 || rowspan="2" | 30 MP || rowspan="2" | 8 Seconds
|-
|-
| '''{{PvP}}''' || 458%
| '''{{PvP}}''' || 458%
|-  
|-  
! colspan=6 | [Enhanced]
! colspan=5 | [Enhanced]
|-
|-
| '''{{PvE}}''' || 1374% || rowspan="2" | 1000 || rowspan="2" | 1 || rowspan="2" | 30 MP || rowspan="2" | 8 Seconds
| '''{{PvE}}''' || 1374% <!--|| rowspan="2" | 1000--> || rowspan="2" | 1 || rowspan="2" | 30 MP || rowspan="2" | 8 Seconds
|-
|-
| '''{{PvP}}''' || 550%
| '''{{PvP}}''' || 550%
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! colspan=3 | Reversed Aiming Shot !! colspan=2 | Critical Aiming Shot
! colspan=3 | Reversed Aiming Shot !! colspan=2 | Critical Aiming Shot
|- style="background:{{ColorSel|CharLight|Chung}}"
|- style="background:{{ColorSel|CharLight|Chung}}"
! rowspan=2 | Attribute Effect !!  colspan=2 | Details !! rowspan=2 | Attribute Effect !! colspan=2 | Details
! Attribute Effect !! MP Cost !! Cooldown !! Attribute Effect !! MP Cost
|- style="background:{{ColorSel|CharLight|Chung}}"
! MP Cost !! Cooldown !! MP Cost  
|-
|-
| {{SkillText|Reversed|70|150}} || 21 MP || 12 Seconds || {{SkillText|Critical|120}} || 36 MP  
| {{SkillText|Reversed|70|150}} || 21 MP || 12 Seconds || {{SkillText|Critical|120}} || 36 MP  
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== Total Damage ==
== Total Damage ==
{{:Modified Warhead}}
{{:Mobile Shelling}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Chung}}"
|- style="background:{{ColorSel|CharLight|Chung}}"
! rowspan=2 | Mode !! rowspan=2 | Regular !! [[Centurion]]
! rowspan=3 | Mode !! rowspan=3 | Base !! colspan=2 | [[Centurion]]
|- style="background:{{ColorSel|CharLight|Chung}}"
! colspan=2 | [[Modified Warhead]]/[[Mobile Shelling]]
|- style="background:{{ColorSel|CharLight|Chung}}"
|- style="background:{{ColorSel|CharLight|Chung}}"
! [[Modified Warhead]]/[[Mobile Shelling]] 1 Enhanced Cannonball
! Normal Cannonball !! Enhanced Cannonball
|-  
|-  
! {{PvE}}  
! {{PvE}}  
| 1374% || {{formatnum:{{#expr: 1374*1.2*1.02 round2}}}}%
| 1374% || {{formatnum:{{#expr: 1374*{{#arrayindex:Modified Warhead|0}}}}}}% || {{formatnum:{{#expr: 1374*{{#arrayindex:Modified Warhead|0}}*{{#arrayindex:Mobile Shelling|0}} round2}}}}%
|-  
|-  
! {{PvP}}  
! {{PvP}}  
| 550% || {{formatnum:{{#expr: 550*1.2*1.02}}}}%
| 550% || {{formatnum:{{#expr: 550*{{#arrayindex:Modified Warhead|1}}}}}}% || {{formatnum:{{#expr: 550*{{#arrayindex:Modified Warhead|1}}*{{#arrayindex:Mobile Shelling|0}} round2}}}}%
|}
|}
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== Tips and Details ==
== Tips and Details ==
*This skill will not consume a cannonball if there are no targets within range when the skill is used.
*This skill will not consume a cannonball if there are no targets within range when the skill is used.
*[[Aiming Shot]] knocks down.
*The missile will slightly launch enemies, typically resulting in them being knocked down as you cannot move out of the skill quick enough to catch with another attack, though some persistent skills can be used prior to this skill to catch them.
**It will not knock down if enemy is trapped in [[Rumble Shot]].
*This skill is boosted by [[Tactical Trooper]]'s [[Mobile Shelling#Red Cannonball Skill Boost|red cannonballs]].
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