Shelling Guardian: Difference between revisions
→Additional Combos
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| [[Image:ShGCombo1.png]] | | [[Image:ShGCombo1.png]] | ||
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{{CX | The base {{CX}}{{CViX}} combo is reworked into a single {{CX}} and now immediately reloads 1 Cannonball in a single smash instead of performing two attacks. The final {{CX}} is also changed into a short-range aiming blast while in '''Heavy Stance''', without firing a projectile, and you will automatically perform {{CSS}} [[Siege Shelling]] afterwards.<br>'''Chung's''' base {{CX}}{{CViX}}{{CZ}}{{CViX}} command is also shortened to {{CX}}{{CZ}}{{CViX}}. | ||
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<p style="margin-bottom:0.25em;"> | <p style="margin-bottom:0.25em;"> | ||
{{CX}} 358% Phy. Damage <br> | {{CX}} 358% Phy. Damage <br> | ||
{{CViX}} 251% Phy. Damage <br>+ 270% Mag. Damage | {{CViX}} 251% Phy. Damage <br>+ 270% Mag. Damage (x1 Cannonball) | ||
{{CSS}} | {{CSS}} | ||
</p> | </p> | ||
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| [[Image:ShGCombo2.png]] | | [[Image:ShGCombo2.png]] | ||
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After | After performing the standard {{CDR}}{{CZ}} combo, swing the Destroyer upwards an additional time to reload 1 Cannonball, then finish with a short-range aiming blast, automatically performing {{CSS}} [[Siege Shelling]] afterwards. | ||
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<p style="margin-bottom:0.25em;"> | <p style="margin-bottom:0.25em;"> | ||
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| [[Image:ShGCombo3.png]] | | [[Image:ShGCombo3.png]] | ||
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After | After performing the standard {{CDRU}}{{CZ}} combo, toss up to two grenades at enemies below. The grenades can bounce off of floors and walls. | ||
*The | *The window in which the {{CX}} to throw a grenade can be performed is very small, and should be input immediately after {{CZ}}. | ||
* | *You can repeat the combo in mid air by not performing the second {{CX}} to stall in the air and fall down slower. | ||
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{{CDRU}} <br> | {{CDRU}} <br> | ||
{{CZ}} 223% Phy. Damage <br> | {{CZ}} 223% Phy. Damage <br> | ||
{{CX}} 362% Mag. Damage<br> | {{CX}} 362% Mag. Damage (3MP)<br> | ||
{{CX}} 362% Mag. Damage | {{CX}} 362% Mag. Damage (3MP) | ||
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=== Updates === | === Updates === |