Chaos Cannon: Difference between revisions

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**If the skill is interrupted by a launch pad, it will seemingly disable it entirely, allowing you to run at normal speed and even use commands and other skills until you stand still long enough to allow the cannon to fire or it expires after its duration runs out. This is likely unintentional.
**If the skill is interrupted by a launch pad, it will seemingly disable it entirely, allowing you to run at normal speed and even use commands and other skills until you stand still long enough to allow the cannon to fire or it expires after its duration runs out. This is likely unintentional.
*The additional shots can consume [[Mobile Shelling]]'s enhanced cannonballs to boost their damage. Since you require 2 cannonballs per additional shot, this can be a mix of one normal and one enhanced cannonball.
*The additional shots can consume [[Mobile Shelling]]'s enhanced cannonballs to boost their damage. Since you require 2 cannonballs per additional shot, this can be a mix of one normal and one enhanced cannonball.
**Despite firing two distinct missiles like [[Dread Chase]] or [[Impact Detonation]]'s additional shots, the damage bonus from enhanced cannonballs is applied at once to the entire additional attack similarly to [[Carpet Bombing]], increasing both missile's damage by 10% when consuming 2 enhanced cannonballs, or both missile's damage (including the visually "normal" missile) by 5% when consuming 1 normal and one enhanced cannonball.
*At the end of the skill while Chung is putting his Destroyer away, you will momentarily gain regular [[Freiturnier#Heavy Stance|heavy stance]].
*At the end of the skill while Chung is putting his Destroyer away, you will momentarily gain regular [[Freiturnier#Heavy Stance|heavy stance]].
*This skill flinches mobs for a longer period of time on impact than a normal hit, preventing certain boss patterns from triggering properly, such as [[Magmanta's Cave|Magmanta]]'s ability to retreat into the background.  
*This skill flinches mobs for a longer period of time on impact than a normal hit, preventing certain boss patterns from triggering properly, such as [[Magmanta's Cave|Magmanta]]'s ability to retreat into the background.  
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