Final Strike: Difference between revisions

1,573 bytes removed ,  16 September 2013
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{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| style="border-style: solid; border-width: 0px;" rowspan="1" | [[Image:FinalStrike.png]]<br />
| [[Image:FinalStrike.png]]<br />
| style="border-style: solid; border-width: 0px;" colspan="2" | '''[Special Active - [[Way of the Sword|Destruction]]]''' Using his cornwell, Elsword slash open a black hole to suck in his enemies and does a final cross slash.
| '''[Special Active - [[Way of the Sword|Destruction]]]''' Using his cornwell, Elsword slash open a black hole to suck in his enemies and does a final cross slash.
|}
|}
 
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== Requirements  ==
== Requirements  ==
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|-|
|-|
KR=
KR=
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{!}}-
|- style="background:#FCBCBC"
{{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" scope="col" rowspan="2" {{!}} '''Skill Level'''
! rowspan="2" | Skill Level !! rowspan="2" | Level Required !! colspan="2" | Damage (Physical) !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
{{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" scope="col" rowspan="2" {{!}} '''Required Level'''
|- style="background:#FCBCBC"
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" scope="col" colspan="2" {{!}} '''Damage(Physical)'''
! Initial Slash !! Final Slash
{{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" scope="col" rowspan="2" {{!}} '''Max Hits'''
|-
{{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" scope="col" rowspan="2" {{!}} '''MP Usage'''
| align="left" | 1 || rowspan="2" | 40 || 294% || 3077% || rowspan="13" | 300MP || rowspan="13" | 23 Seconds
{{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" scope="col" rowspan="2" {{!}} '''Cooldown'''
|-
{{!}}-
| align="left" | 2 || 303% || 3169%
{{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" scope="col" colspan="1" {{!}} '''Initial Slash'''
|-
{{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" scope="col" colspan="1" {{!}} '''Final Slash'''
| align="left" | 3 || 41 || 312% || 3260%
{{!}}-
|-
{{!}} 1
| align="left" | 4 || 44 || 320% || 3351%
{{!}} 40
|-
{{!}} align="center" {{!}} 294%
| align="left" | 5 || 47 || 329% || 3442%
{{!}} align="center" {{!}} 3077%
|-
{{!}} align="center" rowspan="13" {{!}} 2
| align="left" | 6 || 50 || 338% || 3533%
{{!}} align="center" rowspan="13" {{!}} 300MP
|-
{{!}} rowspan="13" {{!}} 23 Seconds
| align="left" | 7 || 53 || 346% || 3624%
{{!}}-
|-
{{!}} 2
| align="left" | 8 || 56 || 355% || 3715%
{{!}} 40
|-
{{!}} align="center" {{!}} 303%
| align="left" | 9 || 59 || 364% || 3806%
{{!}} align="center" {{!}} 3169%
|-
{{!}}-
| align="left" | 10 || 62 || 373% || 3898%
{{!}} 3
|-
{{!}} 41
| align="left" | 11 || 65 || 381% || 3989%
{{!}} align="center" {{!}} 312%
|-
{{!}} align="center" {{!}} 3260%
| align="left" | 12 || 68 || 390% || 4080%
{{!}}-
|-
{{!}} 4
| align="left" | 13 || 71 || 399% || 4171%
{{!}} 44
|}
{{!}} align="center" {{!}} 320%
{{!}} align="center" {{!}} 3351%
{{!}}-
{{!}} 5
{{!}} 47
{{!}} align="center" {{!}} 329%
{{!}} align="center" {{!}} 3442%
{{!}}-
{{!}} 6
{{!}} 50
{{!}} align="center" {{!}} 338%
{{!}} align="center" {{!}} 3533%
{{!}}-
{{!}} 7
{{!}} 53
{{!}} align="center" {{!}} 346%
{{!}} align="center" {{!}} 3624%
{{!}}-
{{!}} 8
{{!}} 56
{{!}} align="center" {{!}} 355%
{{!}} align="center" {{!}} 3715%
{{!}}-
{{!}} 9
{{!}} 59
{{!}} align="center" {{!}} 364%
{{!}} align="center" {{!}} 3806%
{{!}}-
{{!}} 10
{{!}} 62
{{!}} align="center" {{!}} 373%
{{!}} align="center" {{!}} 3898%
{{!}}-
{{!}} 11
{{!}} 65
{{!}} align="center" {{!}} 381%
{{!}} align="center" {{!}} 3989%
{{!}}-
{{!}} 12
{{!}} 68
{{!}} align="center" {{!}} 390%
{{!}} align="center" {{!}} 4080%
{{!}}-
{{!}} 13
{{!}} 71
{{!}} align="center" {{!}} 399%
{{!}} align="center" {{!}} 4171%
{{!}}}
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==Tips and Details==
==Tips and Details==
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*'''Final Strike''' suffers from several glitches, one such glitch being when a target is caught close to the ground, the black hole may release them before the final strike, and miss completely. Occasionally, targets who are caught and hit by the final strike will be blown back, but take no damage (lag could be the cause in some cases).
*'''Final Strike''' suffers from several glitches, one such glitch being when a target is caught close to the ground, the black hole may release them before the final strike, and miss completely. Occasionally, targets who are caught and hit by the final strike will be blown back, but take no damage (lag could be the cause in some cases).
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