Bloody Accel: Difference between revisions

741 bytes removed ,  16 September 2013
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:lightgrey"
|- style="background:#D3D3D3"
! Class            !! Master !! Level Required !! SP Cost per Level !! Alternative !! Skill Requirement  
! Class            !! Master !! Level Required !! SP Cost per Level !! Alternative !! Skill Requirement  
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|-
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|-|
KR=
KR=
{{{!}} cellspacing=0 cellpadding=5 border=1 width=0 style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{!}}-
|- style="background:#D3D3D3"
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" rowspan=2 {{!}} '''Skill Level'''
!! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! rowspan=2 | Initial Damage<br>(Physical) !! colspan=4 | Bloody Accel !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" rowspan=2 {{!}} '''Level Required'''
|- style="background:#D3D3D3"
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" rowspan=2 {{!}} '''Initial Damage<br>(Physical)'''
! Damage<br>Increase !! HP<br>Drained !! Leg Wound<br>Duration !! Duration
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" colspan=4 {{!}} '''Bloody Accel'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" rowspan=2 {{!}} '''MP Usage'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" rowspan=2 {{!}} '''Cooldown'''
{{!}}-
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Damage<br>Increase'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''HP<br>Drained'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Leg Wound<br>Duration'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Duration'''
|-
|-
| 1 || rowspan="2" | 40 || 2274% || rowspan="20" | 20% || % || rowspan="20" | 5 Seconds || rowspan="20" | 30 Seconds || rowspan="20" | 300 ||  rowspan="20" | 32 Seconds
| align="left" | 1 || rowspan="2" | 40 || 2274% || rowspan="13" | 20% || % || rowspan="13" | 5 Seconds || rowspan="13" | 30 Seconds || rowspan="13" | 300 ||  rowspan="13" | 32 Seconds
|-
|-
| 2 || 2348% || %
| align="left" | 2 || 2348% || %
|-
|-
| 3 || 41 || 2422% || %
| align="left" | 3 || 41 || 2422% || %
|-
|-
| 4 || 44 || 2496% || %
| align="left" | 4 || 44 || 2496% || %
|-
|-
| 5 || 47 || 2570% || %
| align="left" | 5 || 47 || 2570% || %
|-
|-
| 6 || 50 || 2644% || %
| align="left" | 6 || 50 || 2644% || %
|-
|-
| 7 || 53 || 2717% || %
| align="left" | 7 || 53 || 2717% || %
|-
|-
| 8 || 56 || 2791% || %
| align="left" | 8 || 56 || 2791% || %
|-
|-
| 9 || 59 || 2865% || %
| align="left" | 9 || 59 || 2865% || %
|-
|-
| 10 || 62 || 2939% || %
| align="left" | 10 || 62 || 2939% || %
|-
|-
| 11 || 65 || 3013% || %
| align="left" | 11 || 65 || 3013% || %
|-
|-
| 12 || 68 || 3087% || %
| align="left" | 12 || 68 || 3087% || %
|-
|-
| 13 || 71 || 3161% || %
| align="left" | 13 || 71 || 3161% || %
|}
|}
</tabber>
</tabber>
<br>


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==Tips and Details==
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