Poisoning Risk: Difference between revisions
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! colspan=11 | [Enhanced] | ! colspan=11 | [Enhanced] | ||
|- | |- | ||
| '''{{PvE}}''' || | | '''{{PvE}}''' || 162% || 361% || 237% || rowspan=2 | 10 || rowspan=2 | 3 || rowspan=2 | 5 || rowspan=2 | 16 || rowspan=2 | 5 Seconds || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds | ||
|- | |- | ||
| '''{{PvP}}''' || | | '''{{PvP}}''' || 58% || 129% || 86% | ||
|} | |} | ||
<br> | <br> | ||
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{{#vardefine: smoke_hits | 10}} | {{#vardefine: smoke_hits | 10}} | ||
<!-- --> | <!-- --> | ||
{{Damage | {{Damage | ||
|dmg= | |dmg=162, 361, 237 | ||
|pvp_dmg=58, 129, 86 | |pvp_dmg=58, 129, 86 | ||
|hits={{#expr:{{#var: smoke_hits}} * {{#var: flask_count}} }}, 5, 16 | |hits={{#expr:{{#var: smoke_hits}} * {{#var: flask_count}} }}, 5, 16 | ||
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| {{#var: total_damage_heavy_pvp}} | | {{#var: total_damage_heavy_pvp}} | ||
|} | |} | ||
*Average assumes 1 flask's '''Mystic Smoke'''. | *Average assumes 1 flask's '''Mystic Smoke'''. | ||
<br> | <br> | ||
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*{{buff|Skill casting speed increased by 30%.}} | *{{buff|Skill casting speed increased by 30%.}} | ||
|- | |- | ||
| 05/12/2022 || | | 05/12/2022 || 05/11/2022 || colspan=2 align="left" | | ||
*{{buff|Fixed '''[Enhanced]''' effect not applying to '''Mystic Smoke'''.}} | *{{buff|Fixed '''[Enhanced]''' effect not applying to '''Mystic Smoke'''.}} | ||
|} | |} | ||
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*The 2nd stage infection will only spread to enemies within the damage radius of the 1st stage infection when it switches, not enemies that took damage from the 1st stage infection and then moved out of range. | *The 2nd stage infection will only spread to enemies within the damage radius of the 1st stage infection when it switches, not enemies that took damage from the 1st stage infection and then moved out of range. | ||
*Possibly due to a glitch, the 2nd stage infection will not currently occur on enemies hit by the 1st infection again while the 2nd stage infection is still active, significantly reducing the skill's effectiveness when used in quick succession. | *Possibly due to a glitch, the 2nd stage infection will not currently occur on enemies hit by the 1st infection again while the 2nd stage infection is still active, significantly reducing the skill's effectiveness when used in quick succession. | ||
<br> | <br> | ||