Guard: Difference between revisions

14 bytes added ,  23 September 2013
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__NOTOC__
__NOTOC__
{{Languages|Guard}}
<div style="float: right;">{{#ev:youtube|-DrNOTK3iPI|300}}</div>
<div style="float: right;">{{#ev:youtube|-DrNOTK3iPI|300}}</div>
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
| [[Image:SI_GUARD.png]]<br>
| [[Image:SI_GUARD.png]]
| '''[Active]''' Chung readies himself in a special heavy stance that attenuates his statistics by a certain percentage.
| '''[Active]''' Chung readies himself in a special heavy stance that attenuates his statistics by a certain percentage.
|}
|}
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! Class            !! Master !! Level Required !! SP Cost per Level  
! Class            !! Master !! Level Required !! SP Cost per Level  
|-
|-
| [[Fury Guardian]] || Lv. 20 || 25             || 3         
| [[Fury Guardian]] || Lv. 20 || 25             || 3         
|}
|}
</tabber>
</tabber>
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**Removed initial MP cost.
**Removed initial MP cost.
***MP is slowly drained while guarding.
***MP is slowly drained while guarding.
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<br>
== Trivia ==
== Trivia ==
*As long as you are near a wall, you can guard against any move (exceptions are moves like [[Rune Slayer]]'s XZZ that hit behind you, otherwise, this skill works normally).
*As long as you are near a wall, you can guard against any move (exceptions are moves like [[Rune Slayer]]'s XZZ that hit behind you, otherwise, this skill works normally).
<br>


<br>
<tabber>
<tabber>
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