Pet Guide: Difference between revisions

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[[Image:petmenu.png|400px]]
[[Image:petmenu.png|400px]]


*<span style="color:#2f8b04">'''Hunger'''</span>: Will slowly decrease for each monster killed. Will increase by a certain percentage after being fed a food item.
*<span style="color:#2f8b04">'''Hunger'''</span>: Will slowly decrease for each monster killed. Will increase by a certain amount after being fed a food item.
*<span style="color:#015a99">'''Affinity'''</span>: Will increase by 2% when being fed the first time in a day. Affinity will slowly increase for each monster killed, unless your pet hunger is below 60%. If the pet's hunger is below 40%, its affinity will decrease.
*<span style="color:#015a99">'''Affinity'''</span>: Will increase by 2% when being fed the first time in a day. Affinity will slowly increase for each monster killed, unless your pet hunger is below 60%. If the pet's hunger is below 40%, its affinity will decrease.
*<span style="color:#5e96e9">'''Passives'''</span>: They provide various stats and benefits. The fourth passive will always be '''Fetch Aura''', which will help you automatically gather any items or ED dropped by killed monsters.  
*<span style="color:#5e96e9">'''Passives'''</span>: They provide various stats and benefits. The fourth passive will always be '''Fetch Aura''', which will help you automatically gather any items or ED dropped by killed monsters.  
*<span style="color:#eb4159">'''Actives'''</span>: The first active skill will activate shortly after your pet MP bar is full, and will damage monsters. The second and third skills, '''Encouragement''' and '''Special Encouragement''', will activate when your HP is low, refilling your HP and MP.
*<span style="color:#eb4159">'''Actives'''</span>: The first active skill will activate shortly after your pet MP bar is full, and will damage monsters. The second and third skills, '''Encouragement''' and '''Special Encouragement''', will activate when your HP is low, refilling your HP and MP and providing various stats.
*'''Special Commands''': Commands that, upon saying them on the public chat, will make your pet play a special animation and emote.
*'''Special Commands''': Commands that, upon saying them on the public chat, will make your pet play a special animation and emote.
*'''Growth Level''': Can be clicked on to access an in-depth Growth Menu which shows your pet's growth stats, allowing you to spend points on the four available categories. Points are obtained by feeding your pet or refilling its Nutrition.
*'''Growth Level''': Can be clicked on to access an in-depth Growth Menu which shows your pet's growth stats, allowing you to spend points on the four available categories. Points are obtained by feeding your pet or refilling its Nutrition.
*'''Accessories''': In these two slots you can equip '''Gem of Skills''' (Basic, Intermediate, Advanced), which are obtained through [[Pet Expedition]] and provide special stats to you or your pet.
*'''Accessories''': In these two slots you can equip '''Gem of Skills''' (Basic, Intermediate, Advanced), which are obtained through [[Pet Expedition]] and provide special stats to you or your pet.
*'''Auto-Consume Inventory''': Can be clicked on to open the Auto-Consume window, allowing you to assign two consumables that will trigger once your HP or MP reaches a custom percentage.
*'''Auto-Consume Inventory''': Can be clicked on to open the Auto-Consume window, allowing you to assign two [[consumables]] that will be used automatically once your HP or MP reaches a custom percentage.
 
== [[File:Pet Icon.png]] Pet Evolution==
[[File:lifecrystal.png|right|thumb|Life<br>Crystal]]
Older pets used to have four forms: '''Life Crystal''', '''Infant''', '''Teen''', and '''Adult'''. In order to evolve a pet it was neccesary to increase its Affinity, once it reached 100% a button to evolve appeared next to the Affinity bar. Evolving was necessary to unlock all of a pet's abilities: '''Life Crystals''' started with no skills or passives, because they were unlocked as the pet further evolved.
 
However, newer pets always start as an '''Adult''', allowing you to play with all their skills and passives completely unlocked.


== [[File:Pet Icon.png]] List of Pets ==
== [[File:Pet Icon.png]] List of Pets ==
{{PetList}}
{{PetList}}


== [[File:Pet Icon.png]] Pet Skills ==
== [[File:Pet Icon.png]] Pet Evolution ==
=== Pet Energy ===
[[File:lifecrystal.png|right|frame|Life Crystal]]
With the pet skills, pets will also get access to a skill system called Pet's Energy.
Older pets used to have four forms: '''Life Crystal''', '''Infant''', '''Teen''', and '''Adult'''. In order to evolve a pet it was neccesary to increase its Affinity, once it reached 100% a button to evolve appeared next to the Affinity bar. Evolving was necessary to unlock all of a pet's abilities.  
 
Pet Energy is a '''passive skill''' that pets gain that allows the owner to get special effects out of it.
 
Each Pet has 4 types of Energy :
 
1. Body
 
2. Soul
 
3. Attitude
 
4. Fetch
 
Each type of energy gives a different type of stat(Except for Fetch). You can notice the pet energy and what it gives through the Pet Menu itself (Default Hotkey P)
 
 
[[File:PetGuide5.png]]


However, newer pets always start in the '''Adult''' stage, allowing you to play with all their skills and passives completely unlocked.


There is a prerequisite in the pet's form to unlock each energy:
== Pet Skills ==
=== Passive ===
[[File:PetGuide5.png|right|70px]] A pet's passive abilities are called '''Pet's Energy'''. They unlock as the pet evolves, and each Energy grants you different special effects. '''Life Crystals''' start without any kind of passive ability; '''Infant''' will unlock the first Energy, "Body"; '''Teen''' will unlock the second Energy, "Soul"; and '''Adult''' will unlock the third Energy, "Attitude".


- Getting Infant form will allow your pet to unlock the Body energy
Once a Pet Energy is unlocked, you immediately get access to its stats if your pet has at least 40% Hunger. If its Hunger drops below 40%, all Energies will get greyed-out and you will not receive their benefits, '''including any amount of Combat or Defense Power'''.


- Getting Teen form will allow your pet to unlock Body and Soul energy
==== Fetch Aura ====
'''Fetch Aura''' is a special type of Energy. It is shared by all pets, and will make you automatically gather all sorts of items and ED that are dropped by killed monsters and chests in dungeons and fields, without you needing to walk over to the loot. This has some exceptions; [[Power-ups]] and [[Power-ups#Recovery Items|Recovery Items]] will not be activated and you still need to pick them up manually; and in [[Elrianode City]], items and ED dropped by monsters killed by your teammates in other rooms will not be picked up either. Fetch Aura will always be activated, even when your pet's Hunger drops below 40%.


- Getting Adult form will allow your pet to unlock Body, Soul and Attitude Energy (All 3 energies)
Each pet will start with a temporary Fetch Aura (30 days), with the exception of the [[Wild Pocket Phoru]] given through an [[Story|Epic Quest]] which starts with a permanent Fetch Aura (see [[#What Are Pets?|above]] to learn how to get this pet). '''Temporary Fetch Auras''' are given in other Epic Quests and the [[Cubes#Job_Advancement_Cubes|Job Advancement Useful Items Cubes]]. '''Permanent Fetch Auras''' can be bought in the [[Epic Point Shop]] and the [[Item Mall]], and are also given as a reward in Events and Event Dungeons (in the latter case, they can only be used for each Event Dungeon's exclusive pets).


- Buying the Fetch Aura [[Image:PetPickUp.png]] from the cash shop/item mall for (KR-5000NX/NA-500KC/EC-390) will unlock Fetch for that specific pet.
=== Active ===
[[File:PetActive.png|right|70px]] A pet has three Active abilities: '''Attack''', '''Encouragement''', and '''Special Encouragement'''. The first two Actives will be unlocked once your pet reaches its '''Infant''' stage, while Special Encouragement will only unlock once your pet's Growth Level reaches 3000. They all activate if certain condicions are met.


Once the pet energy is unlock, you immediately get access to the stat if he is equipped and has at least 40% Hunger(Except for Fetch). If his Hunger is less than 40%, the pet energy will not open and the owner will not receive the special stats.
When you hit monsters, your Pet's MP Bar (shown below your portait) will fill up slowly. If the pet has enough MP, it will use its own '''Attack''' skill to aid you in battle. When in '''Special Mode''', the damage of the skill increases.
As you can see from the above screenshot. Once a pet leaves crystal form, he will gain access to skills that you can see from the 2 icons on his top right. Both skills are used by the pet automatically.
 
===Attack===
If hits required are met and the pet has enough MP, it will use its attack skill to aid you in battle.<br>
Pet's MPs are a separate MP bar that fills up whenever the player hits or gets hit.<br>
When in '''"Special Mode"''' the damage of the skill increases.
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| X ≥ 70 || 10% + (X - 70)%
| X ≥ 70 || 10% + (X - 70)%
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===Encouragement===
==== Encouragement and Special Encouragement ====
If you are extremely low on health, the pet will encourage the user to fight harder, granting additional stats and HP and MP regeneration for a certain amount of time. Encouragement is disabled when the pet's hunger is below 40%.
'''Encouragement''' will make your pet cheer for you if your HP drops below 40%, granting additional stats and HP and MP regeneration for 24 seconds. The effects have a cooldown of 180 seconds, and will be disabled completely if the pet's hunger is under 40%.
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|-  
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! colspan=6 | '''Encouragement Effects'''
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! Pet Stage !! Attack / Movement Speed Increase !! Critical Increase !! Max HP Increase !! HP Recovery per Second !! MP Recovery per Second
! Pet Stage !! Attack / Movement Speed Increase !! Critical Increase !! Max HP Increase !! HP Recovery per Second !! MP Recovery per Second
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The effect of Encouragement can also increase if your pet has high affinity. This affinity bonus is multiplicative.  
The increase in speed and Critical are multiplicative with your current stats. As a result, the formula for calculating your stats while Encouragement is in effect is
Stat = S × (1 + E) × ABM
*''S'' = Base Stat (Attack/Movement Speed or Critical)
*''E'' = Increase (the increase based on the pet's stage)
*''ABM'' = Affinity Bonus Multiplier
 
'''Special Encouragement''' will be unlocked when your pet has 3000 Growth points. At random, an effect will be activated every 90 seconds. It is independent from normal encouragement, so it has no HP threshold condition.
 
'''Effects:'''
* 50% of HP & MP recovery
* Physical/Magical Attack +5% (for 30 sec.)
* All Skill Cooldown reset
 
The effects of '''Encouragement''' and '''Special Encouragement''' can also increase if your pet has high affinity. This affinity bonus is multiplicative.
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| X = 100 || ×1.4
| X = 100 || ×1.4
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==== Encouragement Stat Formula ====
The increase in speed and Critical are multiplicative with your current stats. As a result, the formula for calculating your stats while Encouragement is in effect is
Stat = S × (1 + E) × ABM
*''S'' = Base Stat (Attack/Movement Speed or Critical)
*''E'' = Increase (the increase based on the pet's stage)
*''ABM'' = Affinity Bonus Multiplier


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===Table of Common Pet Skills===
 
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===Table of Pet Skills===
'''Encouragement, Special Encouragement and Fetch Aura effects are all the same regardless of pet.'''
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|-
! Icon !! Effect
! Icon !! Effect
|-
|-
| [[File:PickUpIcon.png]] || '''Fetch Aura''' <br>Fetch Aura does not require any amount of affinity to be active. While active, all ED/Loot will be auto picked up without you having to walk to the ED/Loot. <br>
| [[File:PickUpIcon.png]] || '''Fetch Aura'''<br>
 
Dropped items or ED from dungeons and fields will be picked up by your pet.<br>
 
'Grab them all! Never miss a single ED again!'
'Grab them all! Never miss a single ED again!'
|-
|-
| [[File:Encouragement.png]]<br>[[File:HalloweenEncouragement.png]] || '''Encouragement'''  
| [[File:Encouragement.png]]<br>[[File:HalloweenEncouragement.png]] || '''Encouragement'''<br>
When your HP is 40% and below, your pet encourages you, granting you these buffs for 24 seconds.<br>
 
Cooldown: 180 seconds.
Your confidence and energy will increase during this skill's duration.<br>
*''Infant'': Attack / Movement Speed +5%, Critical +6%, Max HP and remaining HP increase by 20%, HP recovery 0.5% per second, MP recovery 6 MP per second
 
*''Teen'': Attack / Movement Speed +10%, Critical +12%, Max HP and remaining HP increase by 30%, HP recovery 1% per second, MP recovery 12 MP per second
<Encouragement Effect><br>Max HP and remaining HP increase.<br>Critical Chance increases.<br>Action and Movement Speed increase.<br>HP/MP Recovery per sec.<br>
*''Adult'': Attack / Movement Speed +15%, Critical +18%, Max HP and remaining HP increase by 40%, HP recovery 1.5% per second, MP recovery 18 MP per second
 
※ When the pet is in 'special' status, its encouragement effect increases accordingly with its affinity level.
|-
|-
| [[File:Special_Encouragement.png]] || '''Special Encouragement'''
| [[File:Special_Encouragement.png]] || '''Special Encouragement'''<br>
Special Encouragement will be unlocked when your pet has 3000 Growth points.<br>
 
Independent from normal encouragement so no HP threshold condition.<br>
Encourage with one of the following effects.<br>
Cooldown: 90 seconds.<br>
(Cooldown: 90 sec.)<br>
One of the following effects will be applied at random:
HP, MP Recovery 50%<br>
*50% of HP & MP recovery
Physical/Magical Attack Power Increase: 5% (30 sec.)<br>
*Physical/Magical Attack +5% (for 30 sec.)
All Skill Cooldown Reset<br>
*All Skill Cooldown reset
 
When the pet is in the 'special' status, pet's encouragement effect increases accordingly with the affinity level.<br>
 
Unlocked when total Pet Growth Points<br>is over 3000 points.
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