Pet Guide: Difference between revisions

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*<span style="color:#3e9217">'''Hunger'''</span>: Will slowly decrease for each monster killed. Will increase by a certain amount after being fed a food item.
*<span style="color:#3e9217">'''Hunger'''</span>: Will slowly decrease for each monster killed. Will increase by a certain amount after being fed a food item.
*<span style="color:#015a99">'''Affinity'''</span>: Will increase by 2% when being fed the first time in a day. Affinity will slowly increase for each monster killed, unless your pet hunger is below 60%. If the pet's hunger is below 40%, its affinity will decrease.
*<span style="color:#015a99">'''Affinity'''</span>: Will increase by 2% when being fed the first time of the day. Affinity will slowly increase for each monster killed, unless your pet hunger is below 60%. If the pet's hunger is below 40%, its affinity will decrease.
*<span style="color:#5e96e9">'''Passives'''</span>: They provide various stats and benefits. The fourth passive will always be '''Fetch Aura''', which will help you automatically gather any items or ED dropped by killed monsters.  
*<span style="color:#5e96e9">'''Passives'''</span>: They provide various stats and benefits. The fourth passive will always be '''Fetch Aura''', which will help you automatically gather any items or ED dropped by killed monsters.  
*<span style="color:#ec3a52">'''Actives'''</span>: The first active skill will activate shortly after your pet MP bar is full, and will damage monsters. The second and third skills, '''Encouragement''' and '''Special Encouragement''', will activate when your HP is low, refilling your HP and MP and providing various stats.
*<span style="color:#ec3a52">'''Actives'''</span>: The first active skill will activate shortly after your pet MP bar is full, and will damage monsters. The second and third skills, '''Encouragement''' and '''Special Encouragement''', will activate when your HP is low, refilling your HP and MP and providing various stats.
*'''Special Commands''': Commands that, upon saying them on the public chat, will make your pet play a special animation and emote.
*'''Commands''': Short phrases you can say to your pet, who will then respond by saying something back or playing an animation.
*'''Growth Level''': Can be clicked on to access an in-depth Growth Menu which shows your pet's growth stats, allowing you to spend points on the four available categories. Points are obtained by feeding your pet or refilling its Nutrition.
*'''Growth Level''': Can be clicked on to access an in-depth Growth Menu which shows your pet's growth stats, allowing you to spend points on the four available categories. Points are obtained by feeding your pet or refilling its Nutrition.
*'''Accessories''': In these two slots you can equip '''Gem of Skills''' (Basic, Intermediate, Advanced), which are obtained through [[Pet Expedition]] and provide special stats to you or your pet.
*'''Accessories''': In these two slots you can equip '''Gem of Skills''' (Basic, Intermediate, Advanced), which are obtained through [[Pet Expedition]] and provide special stats to you or your pet.
*'''Auto Consumption''': Can be clicked on to open the Auto Consumption Menu, allowing you to assign two [[consumable]]s that will be used automatically once your HP or MP reaches a custom percentage.
*'''Auto Consumption''': Can be clicked on to open the Auto Consumption Menu, allowing you to assign two [[consumable]]s that will be used automatically once your HP or MP reaches a custom percentage.
[[File:PetMP.png|right|frame|Mini UI]]
=== Mini UI ===
When your pet is summoned, its portrait, <span style="color:#f0c206">'''Hunger'''</span> and <span style="color:#009bec">'''MP'''</span> bars will appear below your own character's portrait.
=== Pet Inventory ===
[[File:petbag.png|right|250px]][[File:feedpet.png|300px]]
Pets have an inventory of their own, on which you can store any items you want as long as your pet is summoned. You can access it by pressing the "Pet" button in the top right of your Inventory. However, your pet must be an '''Infant''' or older to have their own pet inventory. The higher the level of your pet, the more inventory spaces it will have.
If you place pet-appropiate food items (see [[#Hunger|below]]) on the pet inventory, your pet can feed itself automatically with them if the "Automatic Feeding" box is checked, and if its '''Hunger''' drops below 80%. A pet will eat following this order of priority:
#Level of Equipment (Least to Greatest)
#El Tree Seeds
#El Tree Fruits


== [[File:Pet Icon.png]] List of Pets ==
== [[File:Pet Icon.png]] List of Pets ==
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== [[File:Pet Icon.png]] Pet Evolution ==
== [[File:Pet Icon.png]] Pet Evolution ==
[[File:lifecrystal.png|right|frame|Life Crystal]]
[[File:lifecrystal.png|right|frame|Life Crystal]]
Older pets used to have four forms: '''Life Crystal''', '''Infant''', '''Teen''', and '''Adult'''. In order to evolve a pet it was neccesary to increase its Affinity, once it reached 100% a button to evolve appeared next to the Affinity bar. Evolving was necessary to unlock all of a pet's abilities.  
Older pets had four stages: '''Life Crystal''', '''Infant''', '''Teen''', and '''Adult'''. In order to evolve a pet it was neccesary to increase its Affinity, and once it reached 100% a button to evolve appeared next to the Affinity bar. Evolving was necessary to unlock all of a pet's abilities.  


However, newer pets always start in the '''Adult''' stage, allowing you to play with all their skills and passives completely unlocked.
However, newer pets always start in the '''Adult''' stage, allowing you to play with all their skills and passives completely unlocked.


== [[File:Pet Icon.png]] Pet Skills ==
== [[File:Pet Icon.png]] Hunger ==
[[File:feedpet2.png]]
 
'''Feeding''' is necessary to prevent your pet from becoming hungry. You can feed your pet by clicking on the "Feed Pet" button in your inventory and then selecting one of the following food items:
 
* El Tree Seeds
* El Tree Fruit
* Pieces of Equipment/Weapons
* QPL Jellies
* Mysterious Weeds (obtained through the Hatchling event)
 
Pets will accept equipment of any level, although the amount of hunger replenished decreases based on the level difference between your character and the equipment. The better the equipment, the greater the hunger replenishment. Weapons replenish their hunger much greater than regular armor.
 
===QPL Jellies===
[[File:JELLY STEP11.png|right|frame|QPL Jelly (Step 11)]]
'''QPL Jellies''' are tasty treats you can feed your pet with. The process of making a QPL Jelly is simple, and only requires exchanging 170 Magical Crystals at [[Blacksmith]] NPCs. Exchanging QPL Jellies will give you a chance of obtaining either a '''Fantastic''' or a '''Strange''' one.
 
* [[File:JELLY STEP11 F.png|30px|Fantastic QPL Jelly (Step 11)]] <span style="color:#cc0000">'''Fantastic QPL Jellies'''</span> (Elite grade) grant an additional 2% '''Affinity''' when fed to your pet.
* [[File:JELLY STEP11 W.png|30px|Strange QPL Jelly (Step 11)]] '''Strange QPL Jellies''' (Normal grade) decrease 5% '''Affinity''' when fed to your pet.
 
{| class="wikitable" style="text-align:center;"
| <div class="mw-collapsible mw-collapsed" style="width:210px; overflow:auto;">QPL Jellies (Old)<div class="mw-collapsible-content">''Note: These items are not available anymore.''
{| cellspacing="0" cellpadding="5" border="1" style="border-collapse: collapse;"
|-[[File:JELLY STEP1.png]][[File:JELLY STEP1 F.png]][[File:JELLY STEP1 W.png]]
|-
| [[File:JELLY STEP2.png]][[File:JELLY STEP2 F.png]][[File:JELLY STEP2 W.png]]
|-
| [[File:JELLY STEP3.png]][[File:JELLY STEP3 F.png]][[File:JELLY STEP3 W.png]]
|-
| [[File:JELLY STEP4.png]][[File:JELLY STEP4 F.png]][[File:JELLY STEP4 W.png]]
|-
| [[File:JELLY STEP5.png]][[File:JELLY STEP5 F.png]][[File:JELLY STEP5 W.png]]
|-
| [[File:JELLY STEP6.png]][[File:JELLY STEP6 F.png]][[File:JELLY STEP6 W.png]]
|-
| [[File:JELLY STEP7.png]][[File:JELLY STEP7 F.png]][[File:JELLY STEP7 W.png]]
|-
| [[File:8Jelly.png]][[File:8Jelly1.png]][[File:8Jelly2.png]]
|-
| [[File:HQ Shop Item 99993.png]][[File:HQ Shop Item 99994.png]][[File:HQ Shop Item 99995.png]]
|-
| [[File:HQ Shop Item 700004.png]][[File:HQ Shop Item 700005.png]][[File:HQ Shop Item 700006.png]]
|}</div></div>
|}
 
== [[File:Pet Icon.png]] Affinity ==
'''Affinity''' represents how much your pet loves its owner. If your pet's Hunger is replenished above 70%, its Affinity level will slowly increase when you kill monsters, and it will also increase by 2% when your pet is fed the first time of the day. Once its Affinity reaches 70%, your pet will enter a '''Special State'''.
 
During its '''Special State''', the pet will leave behind some golden sparkles when walking, and its name will change to show the prefix "Special". It will only accept El Tree Seeds or El Tree Fruits and will no longer accept any equipment until the state ends or the pet reaches its next evolution stage. You can also manually end its Special State by not feeding your pet, and once its Hunger drops below 40%, its Affinity will also start to decrease after killing monsters. Once your pet's Affinity is below 70%, your pet will not be in "Special Mode" anymore, although you can obtain it again anytime you wish.
 
== [[File:Pet Icon.png]] Skills ==
=== Passive ===
=== Passive ===
[[File:PetGuide5.png|right|70px]] A pet's passive abilities are called '''Pet's Energy'''. They unlock as the pet evolves, and each Energy grants you different special effects. '''Life Crystals''' start without any kind of passive ability; '''Infant''' will unlock the first Energy, "Body"; '''Teen''' will unlock the second Energy, "Soul"; and '''Adult''' will unlock the third Energy, "Attitude".
[[File:PetGuide5.png|right|70px]] A pet's passive abilities are called '''Pet's Energy'''. They unlock as the pet evolves, and each Energy grants you different special effects. '''Life Crystals''' start without any kind of passive ability; '''Infant''' will unlock the first Energy, "Body"; '''Teen''' will unlock the second Energy, "Soul"; and '''Adult''' will unlock the third Energy, "Attitude".
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=== Active ===
=== Active ===
[[File:PetActive.png|right|70px]] A pet has three Active abilities: '''Attack''', '''Encouragement''', and '''Special Encouragement'''. The first two Actives will be unlocked once your pet reaches its '''Infant''' stage, while Special Encouragement will only unlock once your pet's Growth Level reaches 3000. They all activate if certain condicions are met.
[[File:PetActive.png|right|70px]] A pet has three Active abilities: '''Attack''', '''Encouragement''', and '''Special Encouragement'''. The first two Actives will be unlocked once your pet reaches its '''Infant''' stage, while Special Encouragement will only unlock once your pet's Growth Level reaches 3000. They all activate if certain condicions are met.
[[File:PetMP.png|left|frame|Pet's <span style="color:#f0c206">'''Hunger'''</span> and <span style="color:#009bec">'''MP'''</span> bars]]
 
When you hit monsters, your Pet's MP Bar (shown below your portait) will fill up slowly. If the pet has enough MP, it will use its own '''Attack''' skill to aid you in battle. When in '''Special Mode''', the damage of the skill increases.
When you hit monsters, your Pet's MP Bar (shown below your portait) will fill up slowly. If the pet has enough MP, it will use its own '''Attack''' skill to aid you in battle. When in '''Special Mode''', the damage of the skill increases.
The Attacks from some pets, like [[Mellow - Pink]]/[[Mellow - Yellow|Yellow]]'s or [[Jay]]/[[Kay]]'s, can activate your weapon's [[Attributing Equipment|elemental attributes]] and certain on-hit effects.
<br>
<br>
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
| colspan=2 | Pet Attack Damage Increase<br>Per Affinity Percentage
|-
|-
! width=50% | Affinity
! width=50% | Affinity
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*''ABM'' = Affinity Bonus Multiplier
*''ABM'' = Affinity Bonus Multiplier


'''Special Encouragement''' will be unlocked when your pet has 3000 Growth points. At random, an effect will be activated every 90 seconds. It is independent from normal encouragement, so it has no HP threshold condition.
'''Special Encouragement''' will be unlocked when your pet has 3000 Growth points. Every 90 seconds, a random effect will be activated automatically. It is independent from normal encouragement, so it has no HP threshold condition.


'''Effects:'''
'''Effects:'''
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<br>
<br>


== [[File:Pet Icon.png]] Feeding ==
== [[File:Pet Icon.png]] Commands ==
 
'''Commands''' are short phrases you can say in the public chat that will make your pet say something back or play an animation. Its '''Affinity''' will affect on how it responds to you. Pets might also have additional, exclusive '''Special Commands''', which vary depending on the pet.  
To prevent your pet from becoming hungry, you will need to feed him/her. The feeding option is available in your inventory.
 
[[File:feedpet2.png]]
 
Pets accept the following foods:
 
* El Tree Seeds (Obtained through events)
* El Tree Fruit (Obtained through the Item Mall/Cash Shop)
* Equipment
* QPL Jellies
* Mysterious Weeds (obtained through the Hatchling event)
 
==== Notes ====
*Pets will accept equipment of any level, although the amount of hunger replenished decreases based on the level difference between your character and the equipment.
*The better the equipment, the greater the hunger replenishment. Weapons replenish their hunger much greater than regular armor.
*Once the pet's '''Affinity''' is over 70%, your pet will enter a state called '''''"Special Mode"''''' It can be identified by the prefix Special on the pet's name once he enters that state.
**During Special mode, the pet will only accept El Tree Seeds or El Tree Fruits and will no longer accept any equipment until it reaches its next level.
*If you would like to remove "Special Mode", just simply not feed your pet until his '''Hunger''' is low, which results on your pet's '''Affinity''' to lower.
**Once your pet's '''Affinity''' is below 70%, your pet will not be in "Special Mode" anymore, though you can obtain it again anytime you wish.
 
===QPL Jellies===
You can also make weapon-shaped "QPL Jellies" that are tasty treats for your pet. The process of making a QPL Jelly is simple, and only requires exchanging Magical Crystals at [[Blacksmith|Blacksmiths]]. However, like normal food, pets will not accept QPL Jellies when they reach their "Special State". Exchanging QPL Jellies will give you a chance of obtaining either a '''Fantastic''' or a '''Strange''' one.
*Fantastic QPL Jellies (Red Background) are '''Elite''' grade and add an additional 2% '''Affinity''' when fed to your pet.
*Strange QPL Jellies (Dark Background) are of '''Normal''' grade and decrease 5% '''Affinity''' when fed to your pet.
<br>
 
{| cellspacing="0" cellpadding="5" border="1" width="40%" style="border-collapse: collapse;"
|-
! width=192px | Jelly
! Trade Requirement
|-
| [[File:JELLY STEP11.png|QPL Jelly (Step 11)]][[File:JELLY STEP11 F.png|Fantastic QPL Jelly (Step 11)]][[File:JELLY STEP11 W.png|Strange QPL Jelly (Step 11)]]
|
170x Magical Crystals
|}
<br>
 
==== <font color=red>QPL Jellies (Old)</font>====
Before the ??, 201? in NA (??, 201? in KR), the following items can be exchanging at [[Blacksmith|Blacksmiths]].
{| cellspacing="0" cellpadding="5" border="1" style="border-collapse: collapse;"
|-
! width=192px | Jelly
|-
| [[File:JELLY STEP1.png]][[File:JELLY STEP1 F.png]][[File:JELLY STEP1 W.png]]
|-
| [[File:JELLY STEP2.png]][[File:JELLY STEP2 F.png]][[File:JELLY STEP2 W.png]]
|-
| [[File:JELLY STEP3.png]][[File:JELLY STEP3 F.png]][[File:JELLY STEP3 W.png]]
|-
| [[File:JELLY STEP4.png]][[File:JELLY STEP4 F.png]][[File:JELLY STEP4 W.png]]
|-
| [[File:JELLY STEP5.png]][[File:JELLY STEP5 F.png]][[File:JELLY STEP5 W.png]]
|-
| [[File:JELLY STEP6.png]][[File:JELLY STEP6 F.png]][[File:JELLY STEP6 W.png]]
|-
| [[File:JELLY STEP7.png]][[File:JELLY STEP7 F.png]][[File:JELLY STEP7 W.png]]
|-
| [[File:8Jelly.png]][[File:8Jelly1.png]][[File:8Jelly2.png]]
|-
| [[File:HQ Shop Item 99993.png]][[File:HQ Shop Item 99994.png]][[File:HQ Shop Item 99995.png]]
|-
| [[File:HQ Shop Item 700004.png]][[File:HQ Shop Item 700005.png]][[File:HQ Shop Item 700006.png]]
|}
<br>
 
== [[File:Pet Icon.png]] Pet Inventory ==
Pets have an inventory on their own which you can store on at all times. You can access it by pressing the pet button in your inventory menu. However, your pet must be an '''Infant''' or older to have their own pet inventory. The higher the level of your pet, the more inventory spaces you will have.
 
[[File:feedpet.png]]
<br>
[[File:petbag.png]]
<br>
 
Accordingly, you can add items on the pet inventory which you can save later on to feed him or enable automatic feeding to let him eat it automatically.
 
The checkbox on the top enables Automatic Feeding.
 
When your pet's '''Hunger''' is lower than 80%, he will automatically eat the items available in his inventory. The sequence of order that he will eat is on this order:
 
#Level of Equipment (Least to Greatest)
#El Tree Seeds
#El Tree Fruits
<br>
Pet Inventory can be also used for storing items that the pet cannot eat.
 
== [[File:Pet Icon.png]] Pet Commands ==
In addition to your pet's Skills and Energies, you can also talk with your pet and the pet will interact or respond to you based on what you say.
 
'''Your pet's Affinity will also affect on how it will respond to you.'''
 
Here's a following list of commands you can type to your pet that it will respond on:


=== List of Basic Commands ===
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center"
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center"
| Hey! || Howdy! || Hi! || Hello! || Sit! || Wait! || Rest! || Stand! || GetUp!
| Hey! || Howdy! || Hi! || Hello! || Sit! || Wait! || Rest! || Stand! || GetUp!
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| LetsGo! || ComeHere! || GetGet! || Goofy! || Here! || Come! || Silly! || Smack! || Stop!
| LetsGo! || ComeHere! || GetGet! || Goofy! || Here! || Come! || Silly! || Smack! || Stop!
|-
|-
| Angry! || Playful! || NapTime! || SleepyTime! || Zz! || ILoveYou! || ILikeYou! || GoodJob! || ''Special Commands''
| Angry! || Playful! || NapTime! || SleepyTime! || Zz! || ILoveYou! || ILikeYou! || GoodJob! ||
|}
|}
*Special Commands are additional commands that vary depending on the pet.


== Pet Growth ==
== Pet Growth ==
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