Magnetic Guard: Difference between revisions

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== Tips and Details ==
== Tips and Details ==
*Received Damage Decrease is multiplicative.
*The shared buff from '''Magnetic Guard''' has no range limit, and will even affect party members during the initial split of [[Elrianode City]].
*The shared buff from '''Magnetic Guard''' has no range limit, and will even affect party members during the initial split of [[Elrianode City]].
*With [[Sub Mech Revolution]], '''Magnetic Guard''' will deal damage to surrounding enemies.
*With [[Sub Mech Revolution]], '''Magnetic Guard''' will deal damage to surrounding enemies.
*Received Damage Decrease is multiplicative.
*A proper caution is required when casting this skill due to it not having Super Armor nor invincibility during the animation, making it unchallenging to interrupt.
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