Head Shot/ModA: Difference between revisions

m (Text replacement - "<br> {{SkillNav -" to "<br> {{SkillNav -")
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<br>
<br>


== Total Damage ==
== Extra Information ==
=== Total Damage ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Chung}}"
|- style="background:{{ColorSel|CharLight|Chung}}"
Line 60: Line 61:
| {{formatnum:223}}% → {{formatnum:{{#expr: 223*1.2}}}}% || {{formatnum:{{#expr: 223*0.8}}}}% → {{formatnum:{{#expr: 223*1.2*0.8}}}}%
| {{formatnum:223}}% → {{formatnum:{{#expr: 223*1.2}}}}% || {{formatnum:{{#expr: 223*0.8}}}}% → {{formatnum:{{#expr: 223*1.2*0.8}}}}%
|}
|}
<br>
{{ForceDifference
|<!--Character-->Chung
|<!--Original Features-->
*Quickly draw the silver shooter and fire a bullet. There is chance to deal double damage.
*Have a chance to fire 2 bullets.
|<!--Changed Features-->
*Quickly draw the silver shooter and fire a bullet. There is chance to deal double damage.
*Bullet can be charge to deal additional damage.
}}
<br>
<br>


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