Template:KD5: Difference between revisions
→Battle Seraph: I don't have an exact value for >>^ZX, but I added a Sky Zapper to a KD reset combo after >>^Z and removed a >>Z (1 KD) and the reset still worked, so I'll put an approximate value so people have something to work with.
(→Code Electra: Based on the number of hits I can get looping >>ZZ, the KD values are most likely 1, 1, not 1, 2.) |
(→Battle Seraph: I don't have an exact value for >>^ZX, but I added a Sky Zapper to a KD reset combo after >>^Z and removed a >>Z (1 KD) and the reset still worked, so I'll put an approximate value so people have something to work with.) |
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Line 307: | Line 307: | ||
|- align=center | |- align=center | ||
| align=left | →→↑Z'''X''' | | align=left | →→↑Z'''X''' | ||
| | | ~1 * 3 | ||
| '''P''' | | '''P''' | ||
|- align=center | |- align=center |