Template:SkillText: Difference between revisions
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| PointFire = Tracking state occurs faster. | | PointFire = Tracking state occurs faster. | ||
| AceInTheHole = Targets that received damage from the 1st or 2nd shot will receive even more damage from the following shots. | | AceInTheHole = Targets that received damage from the 1st or 2nd shot will receive even more damage from the following shots. | ||
| CatchUp = Spirits' Energy Range is increased by 1.3 times. | |||
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