Wolf Stance 2: Wind Wedge: Difference between revisions

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**Special Actives that reach far enough ahead can catch the launch on solid ground however, such as [[Exorcism Stance 3: Shadoweave]].
**Special Actives that reach far enough ahead can catch the launch on solid ground however, such as [[Exorcism Stance 3: Shadoweave]].
*Thanks to the travelling distance of the skill, it can allow you to close the gap to an opponent in PvP very quickly, especially in combination with actives like [[Steel Body]] and [[High Speed]], while also potentially catching them in the skill's skill freeze if they are close enough.
*Thanks to the travelling distance of the skill, it can allow you to close the gap to an opponent in PvP very quickly, especially in combination with actives like [[Steel Body]] and [[High Speed]], while also potentially catching them in the skill's skill freeze if they are close enough.
*When chained into a different skill, this skill's invincibility frames do not properly link into the next skill, allowing attacks to interrupt the chain. This is especially notable when chaining into [[Wolf Stance 3: Wolf Claw]] when attempting to perform the [[Secret Wolf Arts - 'Killing Howl']].
 
=== NA ===
*When chained into a different skill, this skill's invincibility frames do not properly link into the next skill, allowing attacks to interrupt the chain. This is especially notable when chaining into [[Wolf Stance 3: Wolf Claw]] when attempting to perform the [[Secret Wolf Arts - 'Killing Howl']], as its Super Armor actives relatively late compared to other Actives with Super Armor like [[High Speed]], which ''are'' safe to chain into.
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