Rising Shot/de: Difference between revisions

m
Text replacement - "{\| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"[\s]*?↵\|- style="background:{{ColorSel\|CharLight\|(.*?)}}"" to "{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-$1" |-"
m (Text replacement - "{{#Widget:AdsenseSkill}}" to "{{ADSquareSkill}}")
m (Text replacement - "{\| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"[\s]*?↵\|- style="background:{{ColorSel\|CharLight\|(.*?)}}"" to "{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-$1" |-")
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== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
|- style="background:{{ColorSel|CharLight|Rose}}"
|-
! rowspan=2 | Level Anforderung !! colspan=4 | Schaden (Physisch) !! colspan=4 | Max Treffer !! colspan=2 | [[Status Effects/de|Silver Bullet]] !! rowspan=2 | ECP Kosten!! rowspan=2 | Cooldown
! rowspan=2 | Level Anforderung !! colspan=4 | Schaden (Physisch) !! colspan=4 | Max Treffer !! colspan=2 | [[Status Effects/de|Silver Bullet]] !! rowspan=2 | ECP Kosten!! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Rose}}"
|- style="background:{{ColorSel|CharLight|Rose}}"
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=== {{PvP}} ===
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
|- style="background:{{ColorSel|CharLight|Rose}}"
|-
! rowspan=2 | Level Required !! colspan=4 | Damage (Physical)
! rowspan=2 | Level Required !! colspan=4 | Damage (Physical)
|- style="background:{{ColorSel|CharLight|Rose}}"
|- style="background:{{ColorSel|CharLight|Rose}}"
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== [[Skill Traits/de|Skill Attribute]] ==
== [[Skill Traits/de|Skill Attribute]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
|- style="background:{{ColorSel|CharLight|Rose}}"
|-
! Verstärkter Hebender Schuss !! colspan=3 | Sicherer (1) Hebender Schuss
! Verstärkter Hebender Schuss !! colspan=3 | Sicherer (1) Hebender Schuss
|- style="background:{{ColorSel|CharLight|Rose}}"
|- style="background:{{ColorSel|CharLight|Rose}}"