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*''L'' = The enemy's level. Enemies from [[Elrianode]] onwards have level 99, and 100 from [[Plegas's Gaze]] onwards. | *''L'' = The enemy's level. Enemies from [[Elrianode]] onwards have level 99, and 100 from [[Plegas's Gaze]] onwards. | ||
*''M'' = 1.2 if Luto Mode, 1 otherwise | *''M'' = 1.2 if Luto Mode, 1 otherwise | ||
{{#vardefine: game_mode| | {{#vardefine: game_mode| | ||
{{tt|Game mode multiplier| A function that determines an extra multiplier for certain game modes.<br/>'''Affected modes''': Normal, Henir, Secret Dungeon, Secret Dungeon (Luto Mode)<hr>Utilizes special formulas for the following:<br/><br/>• '''Secret Dungeon''': <pre>0.9 * (1.8 * ((H - 70) / 36)^(2.5) + 0.7)</pre>• '''Luto Mode''': <pre>0.9 * (1 * ((H - 70) / 36)^(3.5) + 1.5)</pre>Otherwise equals to 1.}} | {{tt|Game mode multiplier| A function that determines an extra multiplier for certain game modes.<br/>'''Affected modes''': Normal, Henir, Secret Dungeon, Secret Dungeon (Luto Mode)<hr>Utilizes special formulas for the following:<br/><br/>• '''Secret Dungeon''': <pre>0.9 * (1.8 * ((H - 70) / 36)^(2.5) + 0.7)</pre>• '''Luto Mode''': <pre>0.9 * (1 * ((H - 70) / 36)^(3.5) + 1.5)</pre>Otherwise equals to 1.}} | ||
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*'''H''' = A hidden HP base depending on the enemy | *'''H''' = A hidden HP base depending on the enemy | ||
*'''F''' = {{#var:game_mode}} | *'''F''' = {{#var:game_mode}} | ||
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