Junk Break: Difference between revisions

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__NOTOC__
__NOTOC__
<div style="float: right;">{{#ev:youtube|S7rz26PFPP0|300}}</div>
{{Languages|Junk Break}}
<div style="float: right;">{{#ev:youtube|Qj7E_Jfrrxo|300}}</div>
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
| style="border-style: solid; border-width: 0px;" rowspan="1" | [[Image:Junk Break.PNG]]  
| [[Image:Junk Break.PNG]]  
| style="border-style: solid; border-width: 0px;" colspan="2" | '''[Special Active]''' Eve summons a giant split-drill that burrows into the enemy, dealing huge amounts of damage. It slows down over time and finishes by lifting the enemy into the air.
| '''[Special Active]''' Eve summons a giant split-drill that burrows into the enemy, dealing huge amounts of damage. It slows down over time and finishes by lifting the enemy into the air.
|}
|}
<br>  
<br>  
== Requirements  ==
== Requirements  ==
<tabber>
<tabber>
NA=
NA=
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:#FF93AE"
| align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE"| '''Class'''
! Class            !! Master !! SP Requirement !! Skill Requirement  
| align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE"| '''Master'''
| align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE"| '''SP Requirement'''
| align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE"| '''Skill Requirement'''
|-
|-
| [[Code Exotic]]
| [[Code: Exotic]] || Lv. 5 || 65 SP || [[Skill Quest]]
| <center>Lv5</center>
| <center>65 SP</center>
| <center>[[Skill Quest]]</center>
|}
|}
|-|
|-|
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<tabber>
<tabber>
NA=
NA=
{{{!}} cellspacing=0 cellpadding=5 border=1 width=0 style="border-collapse: collapse;"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{!}}-
|- style="background:#FF93AE"
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan=2 {{!}} '''Skill Level'''
! rowspan="2" | Skill Level !! colspan="2" | Damage (Magical) !! colspan="2" | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FF93AE" colspan=2 {{!}} '''Damage(Magical)'''
|- style="background:#FF93AE"
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FF93AE" colspan=2 {{!}} '''Max Hits'''
! Initial Drill !! Final Drill !! Initial !! Final
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan=2 {{!}} '''MP Usage'''
|-
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan=2 {{!}} '''Cooldown'''
| align="left" | 1 || 169% || 74% || rowspan="6" | 13 || rowspan="6" | 7 || rowspan="6" | 300 MP || rowspan="6" | 30 Seconds
{{!}}-
|-
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Initial Drill'''
| align="left" | 2 || 203% || 88%
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Final Drill'''
|-
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Initial'''
| align="left" | 3 || 237% || 103%
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Final'''
|-
{{!}}-
| align="left" | 4 || 271% || 118%
{{!}} 1
|-
{{!}} align=center {{!}} 169%
| align="left" | 5 || 322% || 140%
{{!}} align=center {{!}} 74%
|-
{{!}} align=center rowspan=6 {{!}} 13
| align="left" | 6 || 373% || 162%
{{!}} align=center rowspan=6 {{!}} 7
{{!}} align=center rowspan=6 {{!}} 300 MP
{{!}} rowspan=6 {{!}} 30 Seconds
{{!}}-
{{!}} 2
{{!}} align=center {{!}} 203%
{{!}} align=center {{!}} 88%
{{!}}-
{{!}} 3
{{!}} align=center {{!}} 237%
{{!}} align=center {{!}} 103%
{{!}}-
{{!}} 4
{{!}} align=center {{!}} 271%
{{!}} align=center {{!}} 118%
{{!}}-
{{!}} 5 (M)
{{!}} align=center {{!}} 322%
{{!}} align=center {{!}} 140%
{{!}}-
{{!}} 6
{{!}} align=center {{!}} 373%
{{!}} align=center {{!}} 162%
{{!}}}
|-|
|-|
KR=
KR=
{{{!}} cellspacing=0 cellpadding=5 border=1 width=0 style="border-collapse: collapse;"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{!}}-
|- style="background:#FF93AE"
{{!}} style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan=3 {{!}} '''Skill<br>Level'''
! rowspan="3" | Skill Level !! ! rowspan="3" | Level Required !! colspan="3" | Damage (Magical) !! colspan="4" | Max Hits !! rowspan="3" | MP Usage !! rowspan="3" | Cooldown
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan=3 {{!}} '''Level Requirement'''
|- style="background:#FF93AE"
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FF93AE" colspan=4 {{!}} '''Damage(Magical)'''
! colspan=2 | Initial Drill !! rowspan=2 | Final Drill !! colspan=2 | Normal !! colspan=2 | Awaken
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FF93AE" colspan=4 {{!}} '''Max Hits'''
|- style="background:#FF93AE"
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan=3 {{!}} '''MP Usage'''
! Normal !! Awaken !! Initial !! Final !! Initial !! Final  
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan=3 {{!}} '''Cooldown'''
|-
{{!}}-
| align="left" | 1 || rowspan="2" | 40 || 174% || 164% || 83% || rowspan="13" | 13 || rowspan="13" | 7 || rowspan="13" | 21 || rowspan="13" | 6 || rowspan="13" | 300 MP || rowspan=13 | 29 Seconds
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FF93AE" colspan=2 {{!}} '''Normal'''
|-
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FF93AE" colspan=2 {{!}} '''Awaken'''
| align="left" | 2 || 180% || 170% || 86%
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FF93AE" colspan=2 {{!}} '''Normal'''
|-
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FF93AE" colspan=2 {{!}} '''Awaken'''
| align="left" | 3 || 41 || 185% || 175% || 88%
{{!}}-
|-
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Initial Drill'''
| align="left" | 4 || 44 || 191% || 180% || 91%
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Final Drill'''
|-
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Initial Drill'''
| align="left" | 5 || 47 || 197% || 186% || 94%
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Final Drill'''
|-
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Initial'''
| align="left" | 6 || 50 || 202% || 191% || 96%
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Final'''
|-
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Initial'''
| align="left" | 7 || 53 || 208% || 196% || 99%
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Final'''
|-
{{!}}-
| align="left" | 8 || 56 || 214% || 202% || 102%
{{!}} 1
|-
{{!}} align=center {{!}} 40
| align="left" | 9 || 59 || 219% || 207% || 105%
{{!}} align=center {{!}} 174%
|-
{{!}} align=center {{!}} 83%
| align="left" | 10 || 62 || 225% || 212% || 107%
{{!}} align=center {{!}} 164%
|-
{{!}} align=center {{!}} 83%
| align="left" | 11 || 65 || 231% || 218% || 110%
{{!}} align=center rowspan=13 {{!}} 13
|-
{{!}} align=center rowspan=13 {{!}} 7
| align="left" | 12 || 68 || 236% || 223% || 113%
{{!}} align=center rowspan=13 {{!}} 20
|-
{{!}} align=center rowspan=13 {{!}} 6
| align="left" | 13 || 71 || 242% || 229% || 115%
{{!}} align=center rowspan=13 {{!}} 300 MP
{{!}} align=center rowspan=13 {{!}} 29 Seconds
{{!}}-
{{!}} 2
{{!}} align=center {{!}} 40
{{!}} align=center {{!}} 180%
{{!}} align=center {{!}} 86%
{{!}} align=center {{!}} 170%
{{!}} align=center {{!}} 86%
{{!}}-
{{!}} 3
{{!}} align=center {{!}} 41
{{!}} align=center {{!}} 185%
{{!}} align=center {{!}} 88%
{{!}} align=center {{!}} 175%
{{!}} align=center {{!}} 88%
{{!}}-
{{!}} 4
{{!}} align=center {{!}} 44
{{!}} align=center {{!}} 191%
{{!}} align=center {{!}} 91%
{{!}} align=center {{!}} 180%
{{!}} align=center {{!}} 91%
{{!}}-
{{!}} 5
{{!}} align=center {{!}} 47
{{!}} align=center {{!}} 197%
{{!}} align=center {{!}} 94%
{{!}} align=center {{!}} 186%
{{!}} align=center {{!}} 94%
{{!}}-
{{!}} 6
{{!}} align=center {{!}} 50
{{!}} align=center {{!}} 202%
{{!}} align=center {{!}} 96%
{{!}} align=center {{!}} 191%
{{!}} align=center {{!}} 96%
{{!}}-
{{!}} 7
{{!}} align=center {{!}} 53
{{!}} align=center {{!}} 208%
{{!}} align=center {{!}} 99%
{{!}} align=center {{!}} 196%
{{!}} align=center {{!}} 99%
{{!}}-
{{!}} 8
{{!}} align=center {{!}} 56
{{!}} align=center {{!}} 214%
{{!}} align=center {{!}} 102%
{{!}} align=center {{!}} 202%
{{!}} align=center {{!}} 102%
{{!}}-
{{!}} 9
{{!}} align=center {{!}} 59
{{!}} align=center {{!}} 219%
{{!}} align=center {{!}} 105%
{{!}} align=center {{!}} 207%
{{!}} align=center {{!}} 105%
{{!}}-
{{!}} 10
{{!}} align=center {{!}} 62
{{!}} align=center {{!}} 225%
{{!}} align=center {{!}} 107%
{{!}} align=center {{!}} 212%
{{!}} align=center {{!}} 107%
{{!}}-
{{!}} 11
{{!}} align=center {{!}} 65
{{!}} align=center {{!}} 231%
{{!}} align=center {{!}} 110%
{{!}} align=center {{!}} 218%
{{!}} align=center {{!}} 110%
{{!}}-
{{!}} 12
{{!}} align=center {{!}} 68
{{!}} align=center {{!}} 236%
{{!}} align=center {{!}} 113%
{{!}} align=center {{!}} 223%
{{!}} align=center {{!}} 113%
{{!}}-
{{!}} 13
{{!}} align=center {{!}} 71
{{!}} align=center {{!}} 242%
{{!}} align=center {{!}} 115%
{{!}} align=center {{!}} 229%
{{!}} align=center {{!}} 115%
{{!}}}
{{!}}}
</tabber>
</tabber>
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*Junk Break is unique in that it is a standalone animation - if Eve is pushed back (such as by the suction of Coral Sea Serpent's Frost Breath) the drill will still remain at its position, making it an anti-situational finisher.
*Junk Break is unique in that it is a standalone animation - if Eve is pushed back (such as by the suction of Coral Sea Serpent's Frost Breath) the drill will still remain at its position, making it an anti-situational finisher.
*There is a second fatigue state after the drill animation ends, leaving Eve vulnerable to any attacks.
*There is a second fatigue state after the drill animation ends, leaving Eve vulnerable to any attacks.
*(KR) The Awakening damage of the Initial Drill already includes the damage boost from Awakening into its damage percentage.
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