|
|
Line 1: |
Line 1: |
| __NOTOC__ | | __NOTOC__ |
| <div style="float: right;">{{#ev:youtube|S7rz26PFPP0|300}}</div> | | {{Languages|Junk Break}} |
| | <div style="float: right;">{{#ev:youtube|Qj7E_Jfrrxo|300}}</div> |
| {| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | | {| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" |
| |- | | |- |
| | style="border-style: solid; border-width: 0px;" rowspan="1" | [[Image:Junk Break.PNG]]
| | | [[Image:Junk Break.PNG]] |
| | style="border-style: solid; border-width: 0px;" colspan="2" | '''[Special Active]''' Eve summons a giant split-drill that burrows into the enemy, dealing huge amounts of damage. It slows down over time and finishes by lifting the enemy into the air.
| | | '''[Special Active]''' Eve summons a giant split-drill that burrows into the enemy, dealing huge amounts of damage. It slows down over time and finishes by lifting the enemy into the air. |
| |} | | |} |
|
| |
| <br> | | <br> |
| == Requirements == | | == Requirements == |
| <tabber> | | <tabber> |
| NA= | | NA= |
| {| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" |
| |-
| | |- style="background:#FF93AE" |
| | align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE"| '''Class'''
| | ! Class !! Master !! SP Requirement !! Skill Requirement |
| | align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE"| '''Master''' | |
| | align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE"| '''SP Requirement'''
| |
| | align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE"| '''Skill Requirement'''
| |
| |- | | |- |
| | [[Code Exotic]] | | | [[Code: Exotic]] || Lv. 5 || 65 SP || [[Skill Quest]] |
| | <center>Lv5</center> | |
| | <center>65 SP</center> | |
| | <center>[[Skill Quest]]</center> | |
| |} | | |} |
| |-| | | |-| |
Line 37: |
Line 31: |
| <tabber> | | <tabber> |
| NA= | | NA= |
| {{{!}} cellspacing=0 cellpadding=5 border=1 width=0 style="border-collapse: collapse;" | | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" |
| {{!}}-
| | |- style="background:#FF93AE" |
| {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan=2 {{!}} '''Skill Level'''
| | ! rowspan="2" | Skill Level !! colspan="2" | Damage (Magical) !! colspan="2" | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown |
| {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FF93AE" colspan=2 {{!}} '''Damage(Magical)'''
| | |- style="background:#FF93AE" |
| {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FF93AE" colspan=2 {{!}} '''Max Hits'''
| | ! Initial Drill !! Final Drill !! Initial !! Final |
| {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan=2 {{!}} '''MP Usage'''
| | |- |
| {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan=2 {{!}} '''Cooldown'''
| | | align="left" | 1 || 169% || 74% || rowspan="6" | 13 || rowspan="6" | 7 || rowspan="6" | 300 MP || rowspan="6" | 30 Seconds |
| {{!}}-
| | |- |
| {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Initial Drill'''
| | | align="left" | 2 || 203% || 88% |
| {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Final Drill'''
| | |- |
| {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Initial'''
| | | align="left" | 3 || 237% || 103% |
| {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Final'''
| | |- |
| {{!}}-
| | | align="left" | 4 || 271% || 118% |
| {{!}} 1
| | |- |
| {{!}} align=center {{!}} 169%
| | | align="left" | 5 || 322% || 140% |
| {{!}} align=center {{!}} 74%
| | |- |
| {{!}} align=center rowspan=6 {{!}} 13
| | | align="left" | 6 || 373% || 162% |
| {{!}} align=center rowspan=6 {{!}} 7
| |
| {{!}} align=center rowspan=6 {{!}} 300 MP
| |
| {{!}} rowspan=6 {{!}} 30 Seconds
| |
| {{!}}-
| |
| {{!}} 2
| |
| {{!}} align=center {{!}} 203%
| |
| {{!}} align=center {{!}} 88%
| |
| {{!}}-
| |
| {{!}} 3
| |
| {{!}} align=center {{!}} 237%
| |
| {{!}} align=center {{!}} 103%
| |
| {{!}}-
| |
| {{!}} 4
| |
| {{!}} align=center {{!}} 271%
| |
| {{!}} align=center {{!}} 118%
| |
| {{!}}-
| |
| {{!}} 5 (M)
| |
| {{!}} align=center {{!}} 322%
| |
| {{!}} align=center {{!}} 140%
| |
| {{!}}-
| |
| {{!}} 6
| |
| {{!}} align=center {{!}} 373%
| |
| {{!}} align=center {{!}} 162%
| |
| {{!}}}
| |
| |-| | | |-| |
| KR= | | KR= |
| {{{!}} cellspacing=0 cellpadding=5 border=1 width=0 style="border-collapse: collapse;" | | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" |
| {{!}}-
| | |- style="background:#FF93AE" |
| {{!}} style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan=3 {{!}} '''Skill<br>Level'''
| | ! rowspan="3" | Skill Level !! ! rowspan="3" | Level Required !! colspan="3" | Damage (Magical) !! colspan="4" | Max Hits !! rowspan="3" | MP Usage !! rowspan="3" | Cooldown |
| {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan=3 {{!}} '''Level Requirement'''
| | |- style="background:#FF93AE" |
| {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FF93AE" colspan=4 {{!}} '''Damage(Magical)'''
| | ! colspan=2 | Initial Drill !! rowspan=2 | Final Drill !! colspan=2 | Normal !! colspan=2 | Awaken |
| {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FF93AE" colspan=4 {{!}} '''Max Hits'''
| | |- style="background:#FF93AE" |
| {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan=3 {{!}} '''MP Usage'''
| | ! Normal !! Awaken !! Initial !! Final !! Initial !! Final |
| {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan=3 {{!}} '''Cooldown'''
| | |- |
| {{!}}-
| | | align="left" | 1 || rowspan="2" | 40 || 174% || 164% || 83% || rowspan="13" | 13 || rowspan="13" | 7 || rowspan="13" | 21 || rowspan="13" | 6 || rowspan="13" | 300 MP || rowspan=13 | 29 Seconds |
| {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FF93AE" colspan=2 {{!}} '''Normal'''
| | |- |
| {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FF93AE" colspan=2 {{!}} '''Awaken'''
| | | align="left" | 2 || 180% || 170% || 86% |
| {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FF93AE" colspan=2 {{!}} '''Normal'''
| | |- |
| {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FF93AE" colspan=2 {{!}} '''Awaken'''
| | | align="left" | 3 || 41 || 185% || 175% || 88% |
| {{!}}-
| | |- |
| {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Initial Drill'''
| | | align="left" | 4 || 44 || 191% || 180% || 91% |
| {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Final Drill'''
| | |- |
| {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Initial Drill'''
| | | align="left" | 5 || 47 || 197% || 186% || 94% |
| {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Final Drill'''
| | |- |
| {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Initial'''
| | | align="left" | 6 || 50 || 202% || 191% || 96% |
| {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Final'''
| | |- |
| {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Initial'''
| | | align="left" | 7 || 53 || 208% || 196% || 99% |
| {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Final'''
| | |- |
| {{!}}-
| | | align="left" | 8 || 56 || 214% || 202% || 102% |
| {{!}} 1
| | |- |
| {{!}} align=center {{!}} 40
| | | align="left" | 9 || 59 || 219% || 207% || 105% |
| {{!}} align=center {{!}} 174%
| | |- |
| {{!}} align=center {{!}} 83%
| | | align="left" | 10 || 62 || 225% || 212% || 107% |
| {{!}} align=center {{!}} 164%
| | |- |
| {{!}} align=center {{!}} 83%
| | | align="left" | 11 || 65 || 231% || 218% || 110% |
| {{!}} align=center rowspan=13 {{!}} 13
| | |- |
| {{!}} align=center rowspan=13 {{!}} 7
| | | align="left" | 12 || 68 || 236% || 223% || 113% |
| {{!}} align=center rowspan=13 {{!}} 20
| | |- |
| {{!}} align=center rowspan=13 {{!}} 6
| | | align="left" | 13 || 71 || 242% || 229% || 115% |
| {{!}} align=center rowspan=13 {{!}} 300 MP
| |
| {{!}} align=center rowspan=13 {{!}} 29 Seconds
| |
| {{!}}-
| |
| {{!}} 2
| |
| {{!}} align=center {{!}} 40
| |
| {{!}} align=center {{!}} 180%
| |
| {{!}} align=center {{!}} 86%
| |
| {{!}} align=center {{!}} 170%
| |
| {{!}} align=center {{!}} 86%
| |
| {{!}}-
| |
| {{!}} 3
| |
| {{!}} align=center {{!}} 41
| |
| {{!}} align=center {{!}} 185%
| |
| {{!}} align=center {{!}} 88%
| |
| {{!}} align=center {{!}} 175%
| |
| {{!}} align=center {{!}} 88%
| |
| {{!}}-
| |
| {{!}} 4
| |
| {{!}} align=center {{!}} 44
| |
| {{!}} align=center {{!}} 191%
| |
| {{!}} align=center {{!}} 91%
| |
| {{!}} align=center {{!}} 180%
| |
| {{!}} align=center {{!}} 91%
| |
| {{!}}-
| |
| {{!}} 5
| |
| {{!}} align=center {{!}} 47
| |
| {{!}} align=center {{!}} 197%
| |
| {{!}} align=center {{!}} 94%
| |
| {{!}} align=center {{!}} 186%
| |
| {{!}} align=center {{!}} 94%
| |
| {{!}}-
| |
| {{!}} 6
| |
| {{!}} align=center {{!}} 50
| |
| {{!}} align=center {{!}} 202%
| |
| {{!}} align=center {{!}} 96%
| |
| {{!}} align=center {{!}} 191%
| |
| {{!}} align=center {{!}} 96%
| |
| {{!}}-
| |
| {{!}} 7
| |
| {{!}} align=center {{!}} 53
| |
| {{!}} align=center {{!}} 208%
| |
| {{!}} align=center {{!}} 99%
| |
| {{!}} align=center {{!}} 196%
| |
| {{!}} align=center {{!}} 99%
| |
| {{!}}-
| |
| {{!}} 8
| |
| {{!}} align=center {{!}} 56
| |
| {{!}} align=center {{!}} 214%
| |
| {{!}} align=center {{!}} 102%
| |
| {{!}} align=center {{!}} 202%
| |
| {{!}} align=center {{!}} 102%
| |
| {{!}}-
| |
| {{!}} 9
| |
| {{!}} align=center {{!}} 59
| |
| {{!}} align=center {{!}} 219%
| |
| {{!}} align=center {{!}} 105%
| |
| {{!}} align=center {{!}} 207%
| |
| {{!}} align=center {{!}} 105%
| |
| {{!}}-
| |
| {{!}} 10
| |
| {{!}} align=center {{!}} 62
| |
| {{!}} align=center {{!}} 225%
| |
| {{!}} align=center {{!}} 107%
| |
| {{!}} align=center {{!}} 212%
| |
| {{!}} align=center {{!}} 107%
| |
| {{!}}-
| |
| {{!}} 11
| |
| {{!}} align=center {{!}} 65
| |
| {{!}} align=center {{!}} 231%
| |
| {{!}} align=center {{!}} 110%
| |
| {{!}} align=center {{!}} 218%
| |
| {{!}} align=center {{!}} 110%
| |
| {{!}}-
| |
| {{!}} 12
| |
| {{!}} align=center {{!}} 68
| |
| {{!}} align=center {{!}} 236%
| |
| {{!}} align=center {{!}} 113%
| |
| {{!}} align=center {{!}} 223%
| |
| {{!}} align=center {{!}} 113%
| |
| {{!}}-
| |
| {{!}} 13
| |
| {{!}} align=center {{!}} 71
| |
| {{!}} align=center {{!}} 242%
| |
| {{!}} align=center {{!}} 115%
| |
| {{!}} align=center {{!}} 229%
| |
| {{!}} align=center {{!}} 115%
| |
| {{!}}} | | {{!}}} |
| </tabber> | | </tabber> |
Line 212: |
Line 96: |
| *Junk Break is unique in that it is a standalone animation - if Eve is pushed back (such as by the suction of Coral Sea Serpent's Frost Breath) the drill will still remain at its position, making it an anti-situational finisher. | | *Junk Break is unique in that it is a standalone animation - if Eve is pushed back (such as by the suction of Coral Sea Serpent's Frost Breath) the drill will still remain at its position, making it an anti-situational finisher. |
| *There is a second fatigue state after the drill animation ends, leaving Eve vulnerable to any attacks. | | *There is a second fatigue state after the drill animation ends, leaving Eve vulnerable to any attacks. |
| | *(KR) The Awakening damage of the Initial Drill already includes the damage boost from Awakening into its damage percentage. |
| <br> | | <br> |
|
| |
|