Death Sentence of Marbas: Difference between revisions

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m (Text replacement - "CP Gain" to "Combination Gauge Gain")
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| colspan=13 | '''Normal'''
| colspan=13 | '''Normal'''
|-
|-
| '''{{PvE}}''' || 214% || rowspan=2 | 9 MP || rowspan=2 | 3 || rowspan=2 | 66 || 1924% || rowspan=2 | 30 MP || rowspan=2 | 1 || rowspan=2 | 7 || rowspan=2 | 1 CP || rowspan=2 | 50 MP || rowspan=2 | 10 MP per second || rowspan=2 | 15 seconds
| '''{{PvE}}''' || 214% || rowspan=2 | 9 MP || rowspan=2 | 3 || rowspan=2 | 66 || 1924% || rowspan=2 | 30 MP || rowspan=2 | 1 || rowspan=2 | 7 || rowspan=2 | 1 || rowspan=2 | 50 MP || rowspan=2 | 10 MP per second || rowspan=2 | 15 seconds
|-
|-
| '''{{PvP}}''' || 25% || 236%
| '''{{PvP}}''' || 25% || 236%
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| colspan=13 | '''[Enhanced]'''
| colspan=13 | '''[Enhanced]'''
|-
|-
| '''{{PvE}}''' || 214% || rowspan=2 | 6.3 MP || rowspan=2 | 3 || rowspan=2 | 93 || 1924% || rowspan=2 | 21 MP || rowspan=2 | 1 || rowspan=2 | 10 || rowspan=2 | 1 CP || rowspan=2 | 50 MP || rowspan=2 | 5 MP per second || rowspan=2 | 15 seconds
| '''{{PvE}}''' || 214% || rowspan=2 | 6.3 MP || rowspan=2 | 3 || rowspan=2 | 93 || 1924% || rowspan=2 | 21 MP || rowspan=2 | 1 || rowspan=2 | 10 || rowspan=2 | 1 || rowspan=2 | 50 MP || rowspan=2 | 5 MP per second || rowspan=2 | 15 seconds
|-
|-
| '''{{PvP}}''' || 25% || 236%
| '''{{PvP}}''' || 25% || 236%
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== Tips and Details ==
== Tips and Details ==
*CP is gained only once you've landed a successful hit with any shot from the skill.
*A gauge is gained only once you've landed a successful hit with any shot from the skill.
**Despite being a '''Strength''' skill, you will only gain 1 CP instead of the usual 4.
**Despite being a '''Strength''' skill, you will only gain 1 gauge instead of the usual 4.
*It is recommended to use this skill in a safe location as you will not have any damage reduction while in '''Super Armor''' status, making it risky to use.
*It is recommended to use this skill in a safe location as you will not have any damage reduction while in '''Super Armor''' status, making it risky to use.
**While immune to nearly all disabling conditions, you can still be inflicted with {{se||Freeze}}.
**While immune to nearly all disabling conditions, you can still be inflicted with {{se||Freeze}}.
*The initial casting MP cost does not count into the total possible MP used firing.
*The initial casting MP cost does not count into the total possible MP used firing.
*Due to its extremely low initial cost, the skill is very useful to refresh the duration of the Heroic/El Tear effect that increases the damage of '''Strength''' skills.
*Due to its extremely low initial cost, the skill can allow you to activate the [[Noblesse Oblige]] passive in a pinch, ahead of any follow up skills.
*The charged shot can be reflected and absorbed.
*The charged shot can be reflected and absorbed.
*The maximum aiming angles are 45 degrees up and 45 degrees down
*The maximum aiming angles are 45 degrees up and 45 degrees down
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