Spear's Descent: Difference between revisions

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*The spear can be fired at any time, be it while in mid-air, while casting another skill, or even while it is still forming during its own casting animation.
*The spear can be fired at any time, be it while in mid-air, while casting another skill, or even while it is still forming during its own casting animation.
*The skill will gain combination gauge upon being fired and dealing damage as long as it was initially cast from '''Ciel''', like any other Lu Switching Skill, even if fired while on '''Lu'''. This allows it to grant you gauge mid-Combination Skill, allowing you to more quickly chain another Combination Skill after.
*The skill will gain combination gauge upon being fired and dealing damage as long as it was initially cast from '''Ciel''', like any other Lu Switching Skill, even if fired while on '''Lu'''. This allows it to grant you gauge mid-Combination Skill, allowing you to more quickly chain another Combination Skill after.
**The gauge gain does not persist between loading screens however, so using it while waiting for a loading screen to start is only useful if you want to use it for damage in the next room, rather than gaining gauge.
*The spear checks for platforms the moment it is fired. As it floats roughly a platform above and behind you, it can often get stuck on the platform above you instead.
*The spear checks for platforms the moment it is fired. As it floats roughly a platform above and behind you, it can often get stuck on the platform above you instead.
**This can be mitigated by firing it immediately upon cast, while it is still low enough to not hit the platform above.
**This can be mitigated by firing it immediately upon cast, while it is still low enough to not hit the platform above.
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