Blaze Step/ModA: Difference between revisions

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! Initial Flame !! Blazing Flame !! Movement Speed Decrease {{stat|M}} !! Duration !! Initial Flame !! Blazing Flame
! Initial Flame !! Blazing Flame !! Movement Speed Decrease {{stat|M}} !! Duration !! Initial Flame !! Blazing Flame
|-
|-
| '''{{PvE}}''' || 1334% || 437% || rowspan=2 | 50% || rowspan=2 | 10 Seconds || rowspan=2 | 1 || rowspan=2 | 30 || rowspan=2 | 300 MP || rowspan=2 | 25 Seconds
| '''{{PvE}}''' || 1334% || 437% || rowspan=2 | 50% || rowspan=2 | 10 Seconds || rowspan=2 | 1 || rowspan=2 | 31 || rowspan="2" | 300 MP || rowspan=2 | 25 Seconds
|-
|-
| '''{{PvP}}''' || 456% || 150%
| '''{{PvP}}''' || 456% || 150%
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== Total Damage ==
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Aisha"
{{Damage|true|Aisha
|-
| dmg = 1334, 437
! rowspan=2 | Mode !! colspan=3 | Base
| pvp_dmg = 456, 150
|-
| hits = 1, 31
! Normal !! Enhanced !! Useful
| hits_useful = 1, 58
|-
| useful_penalty = 0.7
| {{PvE}}
| enhanced = true
| {{formatnum:{{#expr: 1334 + 437*30}}}}% || {{formatnum:{{#expr: (1334 + 437*30)*0.8}}}}% || {{formatnum:{{#expr: (1334 + 437*58)*0.7}}}}%
| bug = true
|-
}}
| {{PvP}}  
 
| {{formatnum:{{#expr: 456 + 150*30}}}}% || {{formatnum:{{#expr: (456 + 150*30)*0.8}}}}% || {{formatnum:{{#expr: (456 + 150*58)*0.7}}}}%
* Excluding the initial unlisted hit.
|}
 
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*This version of [[Blaze Step]] lasts twice as long, making it much more versatile and reliable for clearing large rooms. In return, however, it lowers your movement speed as opposed to increasing it, forcing you to make smart use of [[Teleport]] to get around.
*This version of [[Blaze Step]] lasts twice as long, making it much more versatile and reliable for clearing large rooms. In return, however, it lowers your movement speed as opposed to increasing it, forcing you to make smart use of [[Teleport]] to get around.
**As with the normal version, the '''Useful''' trait cuts into the initial flame hit's damage quite a bit, though this can be mitigated by simply waiting a little bit until you continue teleporting to allow the blazing flame to deal some damage when using it to clear.
**As with the normal version, the '''Useful''' trait cuts into the initial flame hit's damage quite a bit, though this can be mitigated by simply waiting a little bit until you continue teleporting to allow the blazing flame to deal some damage when using it to clear.
*This skill's '''Blazing Flame''' damage step will report wrong in [[Free Training]] due to a known bug, dealing one less hit.
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