G-0 Battleroid: Difference between revisions

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Text replacement - "Ez-8 Countdown" to "EZ-8 Countdown"
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*The missiles and shots will inconveniently push hit targets away, often making the shots (or even your other skills) miss, and the laser will knock down on hit, so this skill is best used on immobile targets.
*The missiles and shots will inconveniently push hit targets away, often making the shots (or even your other skills) miss, and the laser will knock down on hit, so this skill is best used on immobile targets.
**Certain enemies will be continuously knocked down or pushed due to their unique physics, such as [[Dekal]], [[Maya]], and [[Herbaon]], with the latter getting pushed out of the screen every time as the aftermath of getting hit by missiles.
**Certain enemies will be continuously knocked down or pushed due to their unique physics, such as [[Dekal]], [[Maya]], and [[Herbaon]], with the latter getting pushed out of the screen every time as the aftermath of getting hit by missiles.
**Some skills can be used as a wall to prevent this from happening, such as [[Ez-8 Countdown]] or [[Armored Tempest]].
**Some skills can be used as a wall to prevent this from happening, such as [[EZ-8 Countdown]] or [[Armored Tempest]].
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