Dragon Nest: Abyss: Difference between revisions
→Music
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[http://www.youtube.com/watch?v=mPNtxmifAt0 '''''music022_stage'''''] | [http://www.youtube.com/watch?v=mPNtxmifAt0 '''''music022_stage'''''] | ||
=== Luto Mode === | |||
[https://www.youtube.com/watch?v=uVKoXEUjAPU '''''music033_stage'''''] | |||
=== Boss === | === Boss === | ||
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<br> | <br> | ||
==Trivia== | ==Trivia== | ||
*Earlier versions of Ancient Bone Dragon did not have geysers in the center of the battlefield, it also used to have a stoic threshold where it would gain super armor after taking a certain number of hits to prevent players from stun-locking it. In that version Light element weapons would also reset its animation to its standing pose, negating any attack it was in the process of using. | *Earlier versions of Ancient Bone Dragon did not have geysers in the center of the battlefield, it also used to have a stoic threshold where it would gain super armor after taking a certain number of hits to prevent players from stun-locking it. In that version Light element weapons would also reset its animation to its standing pose, negating any attack it was in the process of using. |