Barbecue!: Difference between revisions

2,294 bytes removed ,  1 July 2023
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m (Text replacement - "'''{{PvP}}'''" to "{{PvP}}")
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__NOTOC__{{Languages|Barbecue!}}
__NOTOC__{{Languages|Barbecue!}}
<div style="float: right;">{{#ev:youtube|zAH3Jzp8PYE|400}}</div>
{{#ev:youtube|zAH3Jzp8PYE|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
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== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
{{Traits|Rose|Barbecue!|Heavy, Evil|cd=13||1}}
|-
! colspan=2 | Heavy Barbecue! !! Evil Barbecue!
|-
! Attribute Effect !! Cooldown !! Attribute Effect
|-
| {{SkillText|Heavy|144|120}} || 15.6 Seconds || {{SkillText|Evil|1}}
|}
<br>
<br>


== Extra Information ==
== Extra Information ==
=== Total Damage ===
=== Total Damage ===
{{SkillText|FreeTraining}}
{{Damage|true|Rose
{{Damage
|dmg=845, 232
|dmg=845, 232
|pvp_dmg=272, 74
|pvp_dmg=272, 74
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|heavy=true
|heavy=true
|passive1=ECP System
|passive1=ECP System
|bug=true
}}
}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
|-
! rowspan=3 | Mode !! colspan=4 | Base
|-
! colspan=2 | Normal !! colspan=2 | [[ECP System|Over Strike]]
|-
! Normal !! Heavy !! Normal !! Heavy
|-
| {{PvE}}
| {{#var: total_damage}}
| {{#var: total_damage_heavy}}
| {{#var: total_damage_passive1}}
| {{#var: total_damage_heavy_passive1}}
|-
| {{PvP}}
| {{#var: total_damage_pvp}}
| {{#var: total_damage_heavy_pvp}}
| {{#var: total_damage_passive1_pvp}}
| {{#var: total_damage_heavy_passive1_pvp}}
|}


=== Miscellaneous ===
=== Miscellaneous ===
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== Related Skills ==
== Related Skills ==
<div class="related-skills-grid">
{| width="100%" style="background: none repeat scroll 0% 0% transparent; border: medium none transparent;"
<div>
|-
| valign="top" |
===[[Tempest Burster]]===
===[[Tempest Burster]]===
{| class="related-skills" border="1" style="border-collapse: collapse;" cellpadding="1" width="380"
{{SkillTable
|-
|i=1|
| width="40" | [[File:HeavyBarrel9.png]]
StormTrooper9.png; Heavy Weapon Mastery;
| align="center" width="150" |  [[Miracle Vision]]
StTTrans5.png; Code: War Machine Locked-Trans2;
| width="40" | [[File:StormTrooper3.png]]
TBPassive1.png; Steady Concentration
| align="center" width="150" |  [[Shear Plate]]
}}
|-
| valign="top" |
| width="40" | [[File:StormTrooper9.png]]
| align="center" width="150" |  [[Heavy Weapon Mastery]]
| width="40" | [[File:StTTrans4.png]]
| align="center" width="150" |  [[Awakened Will: Storm Trooper]]
|-
| width="40" | [[File:StTTrans5.png]]
| align="center" width="150" | [[Code: War Machine]] {{Locked Skill|Trans2}}
| width="40" | [[File:TBPassive1.png]]
| align="center" width="150" | [[Steady Concentration]]
|}
</div><div>
===[[Black Massacre]]===
===[[Black Massacre]]===
{| class="related-skills" border="1" style="border-collapse: collapse;" cellpadding="1"
{{SkillTable
|-
|i=1|
| width="40" | [[File:CRPassive2.png]]
CrRTrans5.png; Frenzy Locked-Trans2;
| align="center" width="150" | [[Saw Blade]]
}}
|-
| width="40" | [[File:CrRTrans5.png]]
| align="center" width="150" | [[Frenzy]] {{Locked Skill|Trans2}}
|}
|}
</div><div>
<br>
===[[Minerva]]===
{| class="related-skills" style="border-collapse: collapse;" border="1" cellpadding="1" width="190"
|-
| width="40" | [[File:VakPassive.png]]
| align="center" width="150" | [[Battlefield Angel]]
|-
| width="40" | [[File:GrenadeEnhancement.png]]
| align="center" width="150" | [[Enhanced Grenades]]
|}
</div><div>
===[[Prime Operator]]===
{| class="related-skills" border="1" style="border-collapse: collapse;" cellpadding="1"
|-
| width="40" | [[File:MHPassive.png]]
| align="center" width="150" | [[Mechanic Mastery]]
|-
| width="40" | [[File:MHBuff.png]]
| align="center"  width="150" | [[Limit Over]]
|-
| width="40" | [[File:OptPassive3.png]]
| align="center"  width="150" | [[G-Mastery]] {{Locked Skill|Expert}}
|}
</div></div>


== Tips and Details ==
== Tips and Details ==
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*If Rose hits a target with the '''Rising Kick''', Rose will angle her gatling gun at the target between roughly 30° to 55° upwards.
*If Rose hits a target with the '''Rising Kick''', Rose will angle her gatling gun at the target between roughly 30° to 55° upwards.
**If the kick doesn't land, she will always fire at the lowest 30° angle.
**If the kick doesn't land, she will always fire at the lowest 30° angle.
*The '''Bullet''' part of the skill will deal only 20 hits in [[Free Training]] for an unknown reason.
*The '''Bullet''' part of the skill will deal only 20 hits in [[Free Training]] due to a known bug.
*The bullets deal heavy hitstuns, making the skill capable of skipping certain boss mechanics, i.e. bound to the boss's HP.
*The bullets deal heavy hitstuns, making the skill capable of skipping certain boss mechanics, such as those bound to the boss's HP.
<br>
<br>


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