Fee Fi Fo: Difference between revisions

31 bytes removed ,  20 July 2023
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{{Languages|Fee Fi Fo}}
{{Languages|Fee Fi Fo}}
<div style="float: right;">{{#ev:youtube|NiOhhmpxjYs|400}}</div>
{{#ev:youtube|NiOhhmpxjYs|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
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| {{PvE}} || 196%  
| {{PvE}} || 196%  
| rowspan="2" | 7
| rowspan="2" | 7
| rowspan="2" | 6 || 100 MP || rowspan="2" | 8 Seconds
| rowspan="2" | 6 || rowspan=2 | 100 MP || rowspan="2" | 8 Seconds
|-
|-
| {{PvP}}  
| {{PvP}}  
|80%|| 95 MP
|80%
|-
|-
| colspan="6" | '''[Enhanced]'''
| colspan="6" | '''[Enhanced]'''
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| {{PvE}} || 196%  
| {{PvE}} || 196%  
| rowspan="2" | 7
| rowspan="2" | 7
| rowspan="2" | 6 || 100 MP || rowspan="2" | 8 Seconds
| rowspan="2" | 6 || rowspan=2 | 95 MP || rowspan="2" | 8 Seconds
|-
|-
| {{PvP}}  
| {{PvP}}  
|80%|| 95 MP
|80%
|}
|}
<br>
<br>
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{{SkillTable|PunkyPoppetPassive2.png; Rascal;
{{SkillTable|PunkyPoppetPassive2.png; Rascal;
PunkyPoppetPassive6.png; Just Having Fun}}
PunkyPoppetPassive6.png; Just Having Fun}}
<br><br>
<br>


== Tips and Details ==
== Tips and Details ==
* The missiles have a massive range of tracking, especially considering this skill's cooldown and MP usage, making it not only very potent and spammable in PvP, but also a great tool for clearing, despite being a [[:Category:Tenacity Skills|Tenacity]] skill.
* The missiles have a massive range of tracking, especially considering this skill's cooldown and MP usage, making it not only very potent and spammable in PvP, but also a great tool for clearing, despite being a [[:Category:Tenacity Skills|Tenacity]] skill.
* The rockets are also capable of dealing splash damage to targets near each other.
* The rockets are also capable of dealing splash damage to targets near each other.
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** On a single enemy, the missiles will typically only hit 3 times each, dealing around 18 hits in total.
** On a single enemy, the missiles will typically only hit 3 times each, dealing around 18 hits in total.
** The missiles will go into the back- or foreground when targeting an enemy behind them, which may rarely cause them to get stuck circling around that enemy in 3D space if they were directly behind it, due to the arc it takes.
** The missiles will go into the back- or foreground when targeting an enemy behind them, which may rarely cause them to get stuck circling around that enemy in 3D space if they were directly behind it, due to the arc it takes.
*Only extremely large targets with a 3D hitbox are capable of getting hit throughout the entire skill's duration.<br><br>
*Only extremely large targets with a 3D hitbox are capable of getting hit throughout the entire skill's duration.<br>


==Updates==
==Updates==
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