Boundary/ModA: Difference between revisions

Changed Total Damage to use template; minor cleanup
m (Text replacement - "'''{{PvP}}'''" to "{{PvP}}")
(Changed Total Damage to use template; minor cleanup)
Line 2: Line 2:
{{ForceSkillTabs
{{ForceSkillTabs
|Character=Noah
|Character=Noah
|Skill=Boundary
}}
}}
{{#ev:youtube|GumLVpE5j_U|400|right}}
{{#ev:youtube|GumLVpE5j_U|400|right}}
Line 29: Line 28:
! rowspan=2 | Guarding Shadow !! rowspan=2 | Shadow Crystal !! colspan=2 | Guarding Shadow !! rowspan=2 | Shadow Crystal<br>(Per Guarding Shadow Hit)
! rowspan=2 | Guarding Shadow !! rowspan=2 | Shadow Crystal !! colspan=2 | Guarding Shadow !! rowspan=2 | Shadow Crystal<br>(Per Guarding Shadow Hit)
|-
|-
! Per Shadow !! Shadow Count
! Per Shadow !! Guarding Shadow Count
|-
|-
| {{PvE}} || 671% || 784% || rowspan=2 | 2 || rowspan=2 | 2 || rowspan=2 | 1 || rowspan="2" | 32 MP || rowspan="2" | 6 Seconds
| {{PvE}} || 671% || 784% || rowspan=2 | 2 || rowspan=2 | 2 || rowspan=2 | 1 || rowspan="2" | 32 MP || rowspan="2" | 6 Seconds
Line 38: Line 37:


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{{Traits|Noah|Boundary|Regenerating (1), Regenerating (2)|mp=32|cd2=60|cd=6}}
{{Traits|Noah|Boundary|Regenerating (1), Regenerating (2)|mp=32|cd2=60|cd=6}}
<br>
<br>


== Total Damage ==
== Total Damage ==
{{Damage
|dmg=671, 784
|hits=2, 3
|avg_hits=1, 1
|prefix=1side
}}
{{Damage
|dmg=671, 784
|hits=2*2, 3*2
|avg_hits=2, 2
|prefix=2side
}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Noah"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Noah"
|-
|-
Line 52: Line 64:
|-  
|-  
| {{PvE}}  
| {{PvE}}  
| {{formatnum:{{#expr: 671 + 784}}}}% || {{formatnum:{{#expr: 671*2 + 784*3}}}}% || {{formatnum:{{#expr: (671 + 784)*2}}}}% || {{formatnum:{{#expr: (671*2 + 784*3)*2}}}}%
| {{#var: 1side_avg_damage}}
| {{#var: 1side_total_damage}}
| {{#var: 2side_avg_damage}}
| {{#var: 2side_total_damage}}
|-  
|-  
| {{PvP}}  
| {{PvP}}  
| {{formatnum:{{#expr: 269 + 314}}}}% || {{formatnum:{{#expr: 269*2 + 314*3}}}}% || {{formatnum:{{#expr: (269 + 314)*2}}}}% || {{formatnum:{{#expr: (269*2 + 314*3)*2}}}}%
| {{#var: 1side_avg_damage_pvp}}
| {{#var: 1side_total_damage_pvp}}
| {{#var: 2side_avg_damage_pvp}}
| {{#var: 2side_total_damage_pvp}}
|}
|}
*Does not account for multiple targets.
*Assumes single target.
*Average assumes 1 '''Guarding Shadow''' and 1 '''Shadow Crystal''' hit. Maximum includes expiry '''Shadow Crystal''' hit.
*Average assumes 1 hit of '''Guarding Shadow''' and 1 hit of '''Shadow Crystal'''. Maximum includes expiry '''Shadow Crystal''' hit.
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*While most enemies are not wide enough and will only take 1 hit from either '''Guarding Shadow''', wider enemies or enemies pushed back into its location can be hit twice by the same shadow.
*While most enemies are not wide enough and will only take 1 hit from either '''Guarding Shadow''', wider enemies or enemies pushed back into its location can be hit twice by the same shadow.
**When used directly next to an enemy, both shadows will be able to deal damage to that target.
*Each of the two shadows will produce a '''Shadow Crystal''' per hit, and the '''Shadow Crystal''' deals splash damage, allowing for high damage on tightly grouped enemies.
*Each of the two shadows will produce a '''Shadow Crystal''' per hit, and the '''Shadow Crystal''' deals splash damage, allowing for high damage on tightly grouped enemies.
**The shadows will create a '''Shadow Crystal''' upon expiring as well, allowing enemies to be hit by it as well when used at a distance.
**The shadows will create a '''Shadow Crystal''' upon expiry as well, allowing enemies to be hit by it when used at a distance.
*When used directly next to an enemy, both shadows will be able to deal damage to that target.
<br>
<br>


Line 85: Line 103:
|KR=경계 |KRName=Boundary
|KR=경계 |KRName=Boundary
|BR=Fronteira |BRName=Boundary
|BR=Fronteira |BRName=Boundary
|FR=Vigilance |FRName=Vigilance
|PL=Czujność |PLName=Vigilance
|PL=Czujność |PLName=Vigilance
}}
}}
<br>
<br>
{{SkillNav - Liberator}}
{{SkillNav - Liberator}}
ElEditors
20,145

edits