Code: War Machine: Difference between revisions
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Minor wording changes to match in-game (NA); added mod skills to applied skills list
Shironsaki (talk | contribs) m (Text replacement - "'''{{PvP}}'''" to "{{PvP}}") |
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| [[File:StTTrans5.png]] | | [[File:StTTrans5.png]] | ||
| {{SkillType|P}} Whenever [[Heavy Weapon Mastery]] is at full stack, gain a | | {{SkillType|P}} Whenever [[Heavy Weapon Mastery]] is at full stack, gain a {{se|332|Weapon of War}} buff.<br> | ||
*Applied skills: [[Barbecue!]], [[M-137 Gatling Gun]], [[M-3 Flamethrower]], [[Flame Strike]], [[FM-31 Grenade Launcher]], [[Laser Rifle]] ([[Laser Rifle/ModA|A]]), [[Quantum Bomb]] ([[Quantum Bomb/ModA|A]]), [[Operation Raze]], [[FM-92 MK2 Lancer SW]] ([[FM-92 MK2 Lancer SW/ModA|A]]), [[Pampero Booster]], [[X-1 Extruder]] ([[X-1 Extruder/ModA|A]]), [[Plasma Shock]], [[Aimed Strike]], [[Burst Grenade]] ([[Burst Grenade/ModA|A]]) | |||
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| | | {{color|#FFCC00|Weapon of War|b=1}} | ||
*Heavy Weapon Special active attacks ignores guard and | *Heavy Weapon Special active attacks ignores guard and have a chance to ignore damage reduction stats. | ||
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| | | {{color|#FFCC00|Efficient Arms|b=1}} | ||
* | *Each time a Heavy Weapon special active skill is used, have a chance to decrease remaining cooldown of all special active skills. | ||
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<br> | <br> | ||
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose" | ||
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! rowspan=3 | Skill Level !! rowspan=3 | Level Required !! colspan=2 | {{se|332|Weapon of War}}<br>(At Full Stacks of [[Heavy Weapon Mastery]]) !! colspan=4 | Efficient Arms<br>( | ! rowspan=3 | Skill Level !! rowspan=3 | Level Required !! colspan=2 | {{se|332|Weapon of War}}<br>(At Full Stacks of [[Heavy Weapon Mastery]]) !! colspan=4 | Efficient Arms<br>(Current Special Active Skill Cooldown Decrease<br>Upon Using Heavy Weapon Skill) | ||
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! rowspan=2 | Chance to Ignore<br>Damage Reduction !! rowspan=2 | Duration !! colspan=2 | Normal !! colspan=2 | During [[ECP System|Over Strike]] | ! rowspan=2 | Chance to Ignore<br>Damage Reduction !! rowspan=2 | Duration !! colspan=2 | Normal !! colspan=2 | During [[ECP System|Over Strike]] | ||
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| colspan="8" | {{PvE}} | | colspan="8" | {{PvE}} | ||
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| align="left" | 1 || 90 || 15% || 15 Seconds || 50% || | | align="left" | 1 || 90 || 15% || 15 Seconds || 50% || 10% || 100% || 20% | ||
|- | |- | ||
| colspan="8" | {{PvP}} | | colspan="8" | {{PvP}} | ||
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| align="left" | 1 || 90 || 15% || 15 Seconds || 50% || | | align="left" | 1 || 90 || 15% || 15 Seconds || 50% || 10% || 100% || 10% | ||
|} | |} | ||
<br> | <br> | ||
== Trivia == | == Trivia == | ||
*The | *The {{se|332|Weapon of War}} buff uses the [[:File:Status 332.png|same icon]] as the [[Transcendence#Transcendence Buff|Transcendence Buff]]. | ||
<br> | <br> | ||