Bloody Road: Difference between revisions

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! Mode !! Chain Blade Rotation (Physical) !! Chain Blade Throwing (Physical) !! Max Hits !! When Holding the Skill Key !! MP Usage !! Cooldown
! rowspan=2 | Mode !! colspan=2 | Damage (Physical) !! colspan=2 | {{tt|Max Hits|See [[#Tips and Details|Tips and Details]]}} !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
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| colspan="7" | '''Normal'''
! Chain Blade Spin !! Chain Blade Throw !! Chain Blade Spin !! Chain Blade Throw
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| {{PvE}} || 1556%  || 2768% || rowspan=2 | 11 || style="text-align: left" rowspan=2 | {{*}}Throwing Distance decreased {{*}}Rotating Blow Hit Count increased
| colspan=7 | '''Normal'''
| rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
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| {{PvE}} || 1556%  || 2768% || rowspan=2 | 1~11 || rowspan=2 | 0~10 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
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| {{PvP}} || 532% || 944%
| {{PvP}} || 532% || 944%
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| colspan="7" | '''[Enhanced]'''
| colspan=7 | '''[Enhanced]'''
|-
|-
| {{PvE}} || 1867% || 3321% || rowspan=2 | 11 || style="text-align: left" rowspan=2 | {{*}}Throwing Distance decreased {{*}}Rotating Blow Hit Count increased
| {{PvE}} || 1867% || 3321% || rowspan=2 | 1~11 || rowspan=2 | 0~10 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
| rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
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| {{PvP}} || 638% || 1132%  
| {{PvP}} || 638% || 1132%  
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== Tips and Details ==
== Tips and Details ==
*As of the (03/30/2023) KR patch, Chain Blade Throw will no longer push enemies. Despite this, clearing potential remains relatively the same on non-Super Armor targets due to the large increase in throwing damage.
*As of the (03/30/2023) KR patch, '''Chain Blade Throw''' will no longer push enemies. Despite this, clearing potential remains relatively the same on non-Super Armor targets due to the large increase in throwing damage.
*The immediate cast will on average hit 3 times at point-blank range without charging and subsequently hit targets 2 to 8 times based on their width.
*The immediate cast will on average hit 3 times at point-blank range without charging and subsequently hit targets 2 to 8 times based on their width.
**The Gigantic trait only increases the size of the blades, not actual distance traveled. This does however increase the maximum damage potential by 2+ hits since it will still be able to hit targets it otherwise wouldn't be able to. When paired with Giant Potion, this is even more effective for the purposes of maintaining hits.
**The Gigantic trait only increases the size of the blades, not actual distance traveled. This does however increase the maximum damage potential by 2+ hits since it will still be able to hit targets it otherwise wouldn't be able to. When paired with Giant Potion, this is even more effective for the purposes of maintaining hits.
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*'''Bloody Road''' has a notable post-cast delay, so despite the range, it can feel inconvenient to use.
*'''Bloody Road''' has a notable post-cast delay, so despite the range, it can feel inconvenient to use.
*The skill will deal 10 hits instead of 11 in [[Free Training]].
*The skill will deal 10 hits instead of 11 in [[Free Training]].
*As you charge the skill, the number of '''Chain Blade Spin''' hits will increase and the number of '''Chain Blade Throw''' hits will decrease proportionally.
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