EZ-8 Countdown/ModA: Difference between revisions

Clean up/copyedit
m (Text replacement - "'''{{PvP}}'''" to "{{PvP}}")
(Clean up/copyedit)
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! Class !! Level Required !! Skill Requirement
! Class !! Level Required !! Skill Requirement
|-
|-
| [[Prime Operator]] || 99 || [[Camilla#Others|[Force] Ez-8 Countdown (A)]]
| [[Prime Operator]] || 99 || {{mr|Ez-8 Countdown}}
|}
|}
<br>
<br>
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== Total Damage ==
== Total Damage ==
{{Damage
{{Damage|true|Rose
|dmg=83, 1344
|dmg=83, 1344
|pvp_dmg=25, 537
|pvp_dmg=25, 537
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|heavy=true
|heavy=true
|passive1=ECP System
|passive1=ECP System
|append=1, Over Strike
|passive2=Mechanic Mastery
|passive2=Mechanic Mastery
}}
}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
|-
! rowspan=3 | Mode !! colspan=4 | Base !! colspan=4 | [[Mechanic Mastery]]
|-
! colspan=2 | Normal !! colspan=2 | [[ECP System|Over Strike]] !! colspan=2 | Normal !! colspan=2 | [[ECP System|Over Strike]]
|-
! Normal !! Heavy !! Normal !! Heavy !! Normal !! Heavy !! Normal !! Heavy
|-
| {{PvE}}
| {{#var: total_damage}}
| {{#var: total_damage_heavy}}
| {{#var: total_damage_passive1}}
| {{#var: total_damage_heavy_passive1}}
| {{#var: total_damage_passive2}}
| {{#var: total_damage_heavy_passive2}}
| {{#var: total_damage_passive1_passive2}}
| {{#var: total_damage_heavy_passive1_passive2}}
|-
| {{PvP}}
| {{#var: total_damage_pvp}}
| {{#var: total_damage_heavy_pvp}}
| {{#var: total_damage_passive1_pvp}}
| {{#var: total_damage_heavy_passive1_pvp}}
| {{#var: total_damage_passive2_pvp}}
| {{#var: total_damage_heavy_passive2_pvp}}
| {{#var: total_damage_passive1_passive2_pvp}}
| {{#var: total_damage_heavy_passive1_passive2_pvp}}
|}
<br>
<br>


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{{SkillTable
{{SkillTable
|
|
MHPassive.png; Mechanic Mastery;
MHActive2.png; Robot Detonation;
MHActive2.png; Robot Detonation;
MHPassive.png; Mechanic Mastery;
OptPassive2.png; Mecha Generator;
OptPassive2.png; Mecha Generator;
OptTrans4.png; Awakened Will: Optimus;
Prime Operator - Passive 1.png; Mecha Control;
Prime Operator - Passive 1.png; Mecha Control;
}}
}}
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== Tips and Details ==
== Tips and Details ==
*The summon is affected by party buffs.
*The summon is affected by party buffs.
*'''[Mod] EZ-8 Countdown''' loses its pull mechanic and lasts 3 seconds instead of the normal version's 5 seconds, additionally deals 2 hits less.
*'''[Mod] EZ-8 Countdown''' loses its pull mechanic and lasts 3 seconds instead of the normal version's 5 seconds, causing it to deal 2 fewer hits.
*'''[Mod] EZ-8 Countdown''' will appear next to the nearest enemy in front of you. The maximum range is slightly over the next screen horizontally and can go as high as four platforms above.
*'''[Mod] EZ-8 Countdown''' will appear next to the nearest enemy in front of you. The maximum range is slightly over the next screen horizontally and can go as high as four platforms above.
**Vertically, '''[Mod] Ez-8 Countdown''' can also appear next to a target directly above you.
**Vertically, '''[Mod] Ez-8 Countdown''' can also appear next to a target directly above you.
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|FR=Compte à rebours Ez-8 |FRName=Ez-8 Countdown
|FR=Compte à rebours Ez-8 |FRName=Ez-8 Countdown
|CN=Ez-8自爆者 |CNName=Ez-8 Self-destructer
|CN=Ez-8自爆者 |CNName=Ez-8 Self-destructer
|JP=Ez-8カウントダウン |JPName=Ez-8 Countdown
}}
}}
<br>
<br>
{{SkillNav - Prime Operator}}
{{SkillNav - Prime Operator}}
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