Blanket Authority: Difference between revisions
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Shironsaki (talk | contribs) m (Text replacement - "'''{{PvP}}'''" to "{{PvP}}") |
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__NOTOC__{{Languages|Blanket Authority}} | __NOTOC__{{Languages|Blanket Authority}} | ||
{{#ev:youtube|Rkrih2IxUVE|400|right}} | |||
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | {| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | ||
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| [[File:TurbidsSkill11.png]] | | [[File:TurbidsSkill11.png]] | ||
| {{SkillType|SA|B}} | | {{SkillType|SA|B}} The power of ID creates an area of abyss. For a very short duration when the area is created, reduce damage by {{tt|70%|See [[#Tips and Details|Tips and Details]]}}.<br>Continuously remove debuffs and recover HP and MP for allies within the area.<br>HP, MP recovery increase depending on the [[Combination|Combination Gauge]]. | ||
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel" | ||
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! rowspan=2 | Mode !! rowspan=2 | | ! rowspan=2 | Mode !! rowspan=2 | Strike (Magical) !! colspan=2 | Party Damage<br>Received Decrease<br>(On cast) !! colspan=4 | {{se|799|Blanket Authority||pb}}<br>(Within Abyss) !! rowspan=2 | Abyss Duration !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | ||
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! Amount !! Duration !! HP Recovery Per Second !! MP Recovery Per Second !! Additional HP/MP Recovery Per Combination Gauge !! Duration | ! Amount !! Duration !! HP Recovery Per Second !! MP Recovery Per Second !! Additional HP/MP Recovery Per Combination Gauge !! Duration | ||
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| colspan=11 | '''Normal''' | | colspan=11 | '''Normal''' | ||
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| {{PvE}} || 6115% || rowspan=2 | 95% || rowspan=2 | 1 Second || 5% || 10% || 1% || rowspan=2 | 1 Second || rowspan=2 | 5 Seconds || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds | | {{PvE}} || 6115% || rowspan=2 | 95% || rowspan=2 | 1 Second || 5% || 10% || 1% (Max: 10%) || rowspan=2 | 1 Second || rowspan=2 | 5 Seconds || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds | ||
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| {{PvP}} || 1553% || 0.5% || 1% || 0.1% | | {{PvP}} || 1553% || 0.5% || 1% || 0.1% (Max: 1%) | ||
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| colspan=11 | '''[Enhanced]''' | | colspan=11 | '''[Enhanced]''' | ||
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| {{PvE}} || 7338% || rowspan=2 | 95% || rowspan=2 | 1 Second || 5% || 10% || 1% || rowspan=2 | 1 Second || rowspan=2 | 5 Seconds || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds | | {{PvE}} || 7338% || rowspan=2 | 95% || rowspan=2 | 1 Second || 5% || 10% || 1% (Max: 10%) || rowspan=2 | 1 Second || rowspan=2 | 5 Seconds || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds | ||
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| {{PvP}} || 1863% || 0.5% || 1% || 0.1% | | {{PvP}} || 1863% || 0.5% || 1% || 0.1% (Max: 1%) | ||
|} | |} | ||
<br> | <br> | ||
== [[Skill Traits]] == | == [[Skill Traits]] == | ||
{| | {{Traits|LuCiel|Blanket Authority|Heavy, Light|cd=22|mp=300}} | ||
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<br> | <br> | ||
== Total Damage == | == Total Damage == | ||
{{:Death's Instinct}} | {{:Death's Instinct}} | ||
{{Damage | {{Damage|true|LuCiel | ||
|dmg=7338 | |dmg=7338 | ||
|pvp_dmg=1863 | |pvp_dmg=1863 | ||
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|passive1=Death's Instinct | |passive1=Death's Instinct | ||
}} | }} | ||
<br> | <br> | ||
== Related Skills == | == Related Skills == | ||
{ | {{SkillTable | ||
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TurbidsPassive4.png; Awakened Will: Turbids; | |||
TurbidsPassive5.png; Death's Instinct Locked-Trans2; | |||
}} | |||
<br> | <br> | ||
== Tips and Details == | == Tips and Details == | ||
* | *While both the Korean and North American tooltips state that the short-term reduced damage taken effect is 70%, the actual value equals 95%. | ||
*As with [[Abyss Scatter]], the buff is actually applied continuously while within the abyss area, and will thus actually last a total of 6 seconds. | *As with [[Abyss Scatter]], the buff is actually applied continuously while within the abyss area, and will thus actually last a total of 6 seconds. | ||
*The skill will hit enemies that enter its area later as well, including enemies that were previously in invincibility frames. | *The skill will hit enemies that enter its area later as well, including enemies that were previously in invincibility frames. | ||
*The area will continuously remove debuffs of allies in range as long as it is active, making it excellent in avoiding all kinds of healing debuffs, such as those in phase 3 of [[Crimson Cradle of Flames]] or phase 1 of [[Savage White-Ghost's Castle]]. | *The area will continuously remove debuffs of allies in range as long as it is active, making it excellent in avoiding all kinds of healing debuffs, such as those in phase 3 of [[Crimson Cradle of Flames]] or phase 1 of [[Savage White-Ghost's Castle]]. | ||
*The damage reduction effect can save you and your teammates from certain strong strikes, such as the '''Howl''' pattern in [[Altar of Invocation]], and then instantaneously cleanse the {{se||Silence}} coming from the attack. | **The damage reduction effect can save you and your teammates from certain strong strikes, such as the '''Howl''' pattern in [[Altar of Invocation]], and then instantaneously cleanse the {{se||Silence}} coming from the attack. | ||
*'''Blanket Authority''' is also a viable clearing option, being a single-hit skill with a full-screen range. | *'''Blanket Authority''' is also a viable clearing option, being a single-hit skill with a full-screen range. | ||
<br/> | <br/> |