Fickle Blessing: Difference between revisions

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== Skill Information ==
== Skill Information ==
<tabber>
\\NA=
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
|-
|-
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| align="left" | 4 || 99 || 7.5%
| align="left" | 4 || 99 || 7.5%
|}
|}
\\KR (02/29/2024)=
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
|-
! Skill Level !! Level !! Maximize Increase {{stat|u}}!! {{se|806|Fickle Blessing||pb}}<br>Reactivation Cooldown
|-
| colspan="4" | {{PvE}}
|-
| align="left" | 1 || 60 || 6% || rowspan=4 | 5 Seconds
|-
| align="left" | 2 || 67 || 9%
|-
| align="left" | 3 || 69 || 12%
|-
| align="left" | 4 || 99 || 15%
|-
| colspan="4" | {{PvP}}
|-
| align="left" | 1 || 60 || - || rowspan=4 | 5 Seconds
|-
| align="left" | 2 || 67 || -
|-
| align="left" | 3 || 69 || -
|-
| align="left" | 4 || 99 || 15%
|}
</tabber>
*{{PvP}} cooldown is initialized upon match start.
*{{PvP}} cooldown is initialized upon match start.
<br>
<br>
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