Nasod Armor Mode - Battle Gear: Difference between revisions

Line 64: Line 64:


== Tips and Details ==
== Tips and Details ==
*Combos affected are: ZZZ[Z], ZZX[X], XX[X], XXZ[Z~Z], >>ZZ[Z], >>XX[X], >>^ZZ[Z], >>^X[X], [[Void Break]], [[Void Boom]], [[Mind Break]], [[Magnum Bomb]], [[Pulse Cannon]], [[EMP Shock]], [[Static Field]] and [[Conqueror]].
*Combos affected are: ZZZ[Z], ZZX[X], XX[X], XXZ[Z~Z], >>ZZ[Z], >>XX[X], >>^ZZ[Z], >>^X[X], [[Void Breaker]], [[Energy Boom]], [[Mind Break]], [[Neutron Bomb]], [[Pulse Cannon]], [[EMP Shock]], [[Static Field]] and [[Conqueror]].
**Note that the [ ] does not actually need to connect to an opponent to extend your combos, so long as any other parts of the combo did. The game seems to be fairly inconsistent about this, though.
**Note that the [ ] does not actually need to connect to an opponent to extend your combos, so long as any other parts of the combo did. The game seems to be fairly inconsistent about this, though.
*His combo extensions will give him a variant of [[Chung]]'s Heavy Stance, when hit during the combos's animations, Add will immediately burst 20DP of his DP Gauge to completely negate the damage and make a short animation, during that animation, you can press either Z or X to teleport behind the attacker and do the combo extensions from there.
*His combo extensions will give him a variant of [[Chung]]'s Heavy Stance, when hit during the combos's animations, Add will immediately burst 20DP of his DP Gauge to completely negate the damage and make a short animation, during that animation, you can press either Z or X to teleport behind the attacker and do the combo extensions from there.
351

edits