Mortar: Difference between revisions

1,222 bytes removed ,  24 December 2013
its not saying 2 for pvp....it saying bombs for pvp are multiplied by 2. (Unless you are talking about NA)
(its not saying 2 for pvp....it saying bombs for pvp are multiplied by 2. (Unless you are talking about NA))
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__NOTOC__
{{Languages|Mortar Fire}}
{{Languages|Mortar Fire}}
__NOTOC__
<div style="float: right;">{{#ev:youtube|SnS4yKTrpuw|300}}</div>
<div style="float: right;">{{#ev:youtube|SnS4yKTrpuw|300}}</div>
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
| rowspan="1" style="border-style: solid; border-width: 0px;" | [[Image:AutoMortar.png]]<br>
| [[Image:AutoMortar.png]]
| colspan="2" style="border-style: solid; border-width: 0px;" | '''[Active]''' Chung summons a Mortar unit, which will lob grenades onto targets when summoned. Whenever Chung is near any targets, the target will be marked with a targeting beacon, and the unit will shoot a bomb which drops on the location of the mark.
| '''[Active]''' Chung summons a Mortar unit, which will lob grenades onto targets when summoned. Whenever Chung is near any targets, the target will be marked with a targeting beacon, and the unit will shoot a bomb which drops on the location of the mark.
|}
|}
<br>


<br>
== Requirements  ==
== Requirements  ==
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:#99CCFF"
! Class                !! Master !! Level Required !! SP Cost per Level !! Alternative
|-
|-
|style="border-style: solid; border-width: 1px; background-color:#99CCFF"| <center>'''Class'''</center>
| [[Tactical Trooper]] || Lv. 20 || 0              || 2                || [[Wonder Wall]]    
|style="border-style: solid; border-width: 1px; background-color:#99CCFF"| <center>'''Master'''</center>
|style="border-style: solid; border-width: 1px; background-color:#99CCFF"| <center>'''SP Requirement'''</center>
|-
| [[Tactical Trooper]]
| <center>Lv5</center>
| <center>75SP</center>
|}
|}
<br>


<br>
== Skill Information  ==
== Skill Information  ==
<tabber>
NA=
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{{!}}- align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF;"
{{!}} '''Skill Level'''
{{!}} '''Summon Damage'''
{{!}} '''Bomb Damage'''
{{!}} '''Number of Bombs'''
{{!}} '''MP Usage'''
{{!}} '''Cooldown'''
{{!}}- align="center"
{{!}} align="left" {{!}} 1
{{!}} 50%
{{!}} 200%
{{!}} rowspan="5" {{!}} 3
{{!}} rowspan="5" {{!}} 30 MP
{{!}} rowspan="5" {{!}} 6 Seconds
{{!}}- align="center"
{{!}} align="left" {{!}} 2
{{!}} 63%
{{!}} 250%
{{!}}- align="center"
{{!}} align="left" {{!}} 3
{{!}} 75%
{{!}} 300%
{{!}}- align="center"
{{!}} align="left" {{!}} 4
{{!}} 88%
{{!}} 350%
{{!}}- align="center"
{{!}} align="left" {{!}} 5 (M)
{{!}} 100%
{{!}} 400%
{{!}}}
|-|
KR=
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:#99CCFF"
|- style="background:#99CCFF"
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**Unfortunately, it can only survive 1 hit.  
**Unfortunately, it can only survive 1 hit.  
**The mortar appears to be black on the enemy team to prevent confusion.
**The mortar appears to be black on the enemy team to prevent confusion.
*The summon unit does not have a time limit and will only be destroyed after dropping 3 bombs or getting attacked.
*The summon unit does not have a time limit and will only be destroyed after dropping 4/8 bombs or getting attacked.
**However, Chung is unable to summon 2 units, doing so will cause the 1st unit to self-destruct.
**However, Chung is unable to summon 2 units, doing so will cause the 1st unit to self-destruct.
*The distance between the mortar and the target does not matter as long as the target is in the vicinity of Chung.
*The distance between the mortar and the target does not matter as long as the target is in the vicinity of Chung.
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*The marking beacon represents Echo's head.  
*The marking beacon represents Echo's head.  
*The mortar looks exactly like the upper part of Tactical Trooper's Destroyer.
*The mortar looks exactly like the upper part of Tactical Trooper's Destroyer.
*There's an error in skill description as it's said that the mortar will fire 4 rounds in Dungeon and 2 rounds in PVP.
<br><br><br><br><br><br><br>
<br>
 
<tabber>
<tabber>
|-|
NA=
NA=
{{TTSkills}}
{{TTSkills}}
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