Delayed Fire: Difference between revisions

200 bytes removed ,  4 January 2014
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== Skill Information ==
== Skill Information ==
[[Image:DelayfireDebuff.png|right|thumb|Debuff Icon]]
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|- style="background:#90EE90"
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| 8 || 58 || 135% || 271% || 32% || 6.4% || 32% || 32% || 32% || 113.6%
| 8 || 58 || 135% || 271% || 32% || 6.4% || 32% || 32% || 32% || 113.6%
|-
|-
| 9 (M) || 62 || 140% || 280% || 36% || 7.2% || 36% || 36% || 36% || 127.8%
| 9 || 62 || 140% || 280% || 36% || 7.2% || 36% || 36% || 36% || 127.8%
|-
|-
| 10 || 66 || 144% || 289% || 40% || 8.0% || 40% || 40% || 40% || 142.0%
| 10 || 66 || 144% || 289% || 40% || 8.0% || 40% || 40% || 40% || 142.0%
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| 11 || 70 || 149% || 299% || 44% || 8.8% || 44% || 44% || 44% || 156.2%
| 11 || 70 || 149% || 299% || 44% || 8.8% || 44% || 44% || 44% || 156.2%
|}
|}
<br>
<br>--[[User:Zillek|Zillek]] ([[User talk:Zillek|talk]]) 07:18, 4 January 2014 (EST)


== Tips and Details ==
== Tips and Details ==
[[Image:DelayfireDebuff.png|right|thumb|Debuff Icon]]
[[Image:NWActive2.png|right|thumb|When the skill is active, the icon changes to this]]
[[Image:NWActive2.png|right|thumb|When the skill is active, the icon changes to this]]
<br>While active, Rena's hands will glow, and you cannot recharge MP by standing still.
*While active, Rena's hands will glow, and you cannot recharge MP by standing still.
*The following traps are affected by [[Delayed Fire]]:
*The following traps are affected by [[Delayed Fire]]:
**[[Explosion Trap]]
**[[Explosion Trap]]
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**[[Wrathful Seed]]
**[[Wrathful Seed]]
**[[Eldrasil`s Rage]]
**[[Eldrasil`s Rage]]
<br>Affected traps set after [[Delayed Fire]] is activated will not explode on impact.
*Affected traps set after [[Delayed Fire]] is activated will not explode on impact.
<br>Pressing [[Delayed Fire]] again will deactivate it and detonate any traps that are affected by it.
**Pressing [[Delayed Fire]] again will deactivate it and detonate any traps that are affected by it.
<br>Any twigs fired into the ground with >>^X with [[Delayed Fire]] activated will stay on the ground, which can be remote detonated by using the Active again.
**Any twigs fired into the ground with >>^X with [[Delayed Fire]] activated will stay on the ground, which can be remote detonated by using the Active again.
<br>Furthermore, when active(Glowing hand), any 'Twig' shots from [[Night Watcher]]'s combo will stack up on any target.
**Furthermore, when active(Glowing hand), any 'Twig' shots from [[Night Watcher]]'s combo will stack up on any target.
*The max number of twigs present is 5, whether they are on the ground or on targets.
*The max number of twigs present is 5, whether they are on the ground or on targets.
*Though the active only allows 5 stacks, there are image files for up to 10 stacks.
**Though the active only allows 5 stacks, there are image files for up to 10 stacks.
*All players can see who has twigs stacked on them, but only you will be able to see the number of stacks
*All players can see who has twigs stacked on them, but only you will be able to see the number of stacks
<br>When more than 1 trap is detonated by [[Delayed Fire]], affected traps will gain additional damage based on the number of traps detonated.
*When more than 1 trap is detonated by [[Delayed Fire]], affected traps will gain additional damage based on the number of traps detonated.
<br>The additional damage is the Trap multiplier times a certain Multiplier.  
**The additional damage is the Trap multiplier times a certain Multiplier.  
*The Trap multiplier is different depending on the trap.
**The Trap multiplier is different depending on the trap.
*The Multiplier is the number of affected traps (includes twigs as well) in play minus one.  
**The Multiplier is the number of affected traps (includes twigs as well) in play minus one.  
*The maximum Multiplier possible is 5. Any traps added will not increase the Multiplier.
**The maximum Multiplier possible is 5. Any traps added will not increase the Multiplier.
**The concept of the Multiplier is different from the Twig stack. They only happen to both have a max of 5. Please do not confuse them.
**The concept of the Multiplier is different from the Twig stack. They only happen to both have a max of 5. Please do not confuse them.
*The Trap Multiplier increases as the level of delayed fire increases.  
**The Trap Multiplier increases as the level of delayed fire increases.  
<br>[[Delayed Fire]] explosions are fast enough to catch a knock-down if activated while the opponent is in mid-air.
*[[Delayed Fire]] explosions are fast enough to catch a knock-down if activated while the opponent is in mid-air.
<br>[[Wrathful Seed]]s will have x1.235 the normal damage when set after activating [[Delayed Fire]].
*[[Wrathful Seed]]s will have x1.235 the normal damage when set after activating [[Delayed Fire]].
<br>Detonation by [[Delayed Fire]] increases trap explosion hit box.
*Detonation by [[Delayed Fire]] increases trap explosion hit box.
<br>--[[User:Zillek|Zillek]] ([[User talk:Zillek|talk]]) 07:17, 4 January 2014 (EST)


== Trivia ==
== Trivia ==
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