Sharpshooter Syndrome: Difference between revisions
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*Best used in Henir's time and space because it gives buffs to allies while dealing decent damage to nearby enemies. | *Best used in Henir's time and space because it gives buffs to allies while dealing decent damage to nearby enemies. | ||
*After the [[Deadly Chaser]] revamp, when '''Sharpshooter Syndrome''' is active, there will a chance each shots does extra damage. | *After the [[Deadly Chaser]] revamp, when '''Sharpshooter Syndrome''' is active, there will a chance each shots does extra damage. | ||
**If a shot | **If a shot has extra damage properties, a head shot icon will appear on top of the targets head. | ||
*The increase in Critical and Accuracy is classified as a debuff. Because of this, the effect can be removed by effects such as [[Lord Knight]]'s [[Pain Suppression]] passive or the [[Secret Dungeons Set Effects|Alterasia Type-B]]'s 2-Piece Effect. | *The increase in Critical and Accuracy is classified as a debuff. Because of this, the effect can be removed by effects such as [[Lord Knight]]'s [[Pain Suppression]] passive or the [[Secret Dungeons Set Effects|Alterasia Type-B]]'s 2-Piece Effect. | ||
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