Vibe Shot: Difference between revisions
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! Class !! Master !! Level Required !! SP Cost per Level !! Alternative !! Skill Requirement | ! Class !! Master !! Level Required !! SP Cost per Level !! Alternative !! Skill Requirement | ||
|- | |- | ||
| [[Grand Archer]] || Lv. 20 || 60 || 5 || [[Inducing Nature|Nature's Sense]] || [ | | [[Grand Archer]] || Lv. 20 || 60 || 5 || [[Inducing Nature|Nature's Sense]] || [[Skill_Quest#Level_60_Layer_Skill_.28Level_Requirement:_60.29|'''Level 60 Layer Skill Quest''']] | ||
|} | |} | ||
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! Class !! Master !! Level Required !! SP Cost per Level !! Alternative !! Skill Requirement | ! Class !! Master !! Level Required !! SP Cost per Level !! Alternative !! Skill Requirement | ||
|- | |- | ||
| [[Grand Archer]] || Lv. 20 || 60 || 5 || [[Inducing Nature]] || [ | | [[Grand Archer]] || Lv. 20 || 60 || 5 || [[Inducing Nature]] || [[Skill_Quest#Level_60_Layer_Skill_.28Level_Requirement:_60.29|'''Level 60 Layer Skill Quest''']] | ||
|} | |} | ||
</tabber> | </tabber> | ||
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== Tips and Details == | == Tips and Details == | ||
* The vibrations do not generate MP for Rena. | * The vibrations do not generate MP for Rena. | ||
* | ** However, they DO generate MP for the opponent. | ||
* The vibrations add to Rena's awakening gauge like a regular hit. | * The vibrations add to Rena's awakening gauge like a regular hit. | ||
* The vibrations can also trigger elemental effects on weapons. | * The vibrations can also trigger elemental effects on weapons. |