Particle Storm: Difference between revisions

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{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
| [[File:AddPassive6.png]]
| [[File:AddPassive6.png]]
| '''[Passive]''' Every attack will have a chance to create an electric storm that deals bonus damage based on the original attack's damage. The chances are based on whether the attack was a impact or shot attack.
| '''[Passive]''' Whenever Add delivers a attack or gets hit from a attack, there will have a chance he will create an electric orb that deals bonus damage based on the original attack's damage.
|}
|}
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! rowspan="2" | Skill Level !! rowspan="2" | Level Required !! colspan="2" | Chance !! rowspan="2" | Storm Damage<br>(Bonus + attack's damage)
! rowspan="2" | Skill Level !! rowspan="2" | Level Required !! colspan="2" | Chance !! rowspan="2" | Storm Damage<br>(Bonus + attack's damage)
|- style="background:#9F81F7;"
|- style="background:#9F81F7;"
! Impact !! Shot
! Hitting !! Getting Hit
|-
|-
| align="left" | 1 || rowspan="2" | 35 || 5% || 3% || rowspan="15" | 20%
| align="left" | 1 || rowspan="2" | 35 || 5% || 3% || rowspan="15" | 20%
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== Tips and Details ==
== Tips and Details ==
*Impact attacks are melee attacks while shot attacks are range attacks.
*'''Dust Storm''' does not affect special actives.
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{{PTSkills}}
{{PTSkills}}
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