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=Palace Entrance=
=Palace Entrance=
 
<center>{{quotation|The '''Entrance to the Palace,''' which was once a vision of glory was completely devastated and is now silently burning with flame.}}</center>
==Map Layout==
{| width="100%" style="font-size:1em; line-height:1.5em;"
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
| valign="top" style="border:2px solid #345bef; border-radius: 1px;"|
{| cellspacing="2" cellpadding="5" rules="all" style="margin:0.5em 0.5em 0.5em 0.5em; empty-cells:show;"
|valign="top" width="100%" align="center" style="border:1px solid; border-color:#000000; background: #345bef; color:#FFFFFF;"  colspan="12"| '''Description:'''
|-
|width="100%" colspan="12" align="center" style="border:1px solid; border-color:#000000; font-size:1em; line-height:1.5em;" valign="top"|
Across Hope Bridge we enter the Palace Entrance. The entire palace burns in flames, the city infested with demon and the Glitter Vanguards  patrol the palace. A piercing pillar of light shoots into the sky from the palace.
|-
|rowspan="4" | [[800px]]
|align="center" style="border:1px solid; border-color:#000000; background: #345bef; color:#FFFFFF;" colspan="12" | '''Recommended Level:'''
|-
| style="border:1px solid; border-color:#000000;" align="center" colspan="12" | 47-49
|-
| align="center" style="border:1px solid; border-color:#000000; background: #345bef; color:#FFFFFF;" colspan="12" | '''Appropriate Item Level:'''
|-
| style="border:1px solid; border-color:#000000;" align="center" colspan="12" |
37
|-
|valign="top" width="100%" align="center" style="border:1px solid; border-color:#000000; background: #345bef; color:#FFFFFF;"  colspan="12"| '''Dungeon Layout:'''
|-
|width="100%" colspan="12" align="center" style="border:1px solid; border-color:#000000; font-size:1em; line-height:1.5em;" valign="top"|
{{tabs|name=-|tab1=Normal|contents1=[[File:Palace_Entrance_Map.png]] |tab2=Hard|contents2=[[File:Palace_Entrance_Map.png]] |tab3=Very Hard|contents3=[[File:Palace_Entrance_Map.png]]}}
|-
|valign="top" align="center" style="border:1px solid; border-color:#000000; background: #345bef; color:#FFFFFF;" width="100%" colspan="12"| '''Mobs:'''
|-
| colspan="12" style="border:1px solid; border-color:#000000;" valign="top" width="100%" |
*[[File:Arc_Glitter_Guard.jpg|60px]]
'''Arc Glitter Guard''' - The same as the '''Glitter Spearman''' from Feita, except that it has a horn, has grey skin, wears shiny golden armour and wields a flashier spear. Its attacks are also faster and stronger. It can now ride on the '''Velder Cockatrigle'''.
*[[File:Arc_Glitter_Panzer.jpg|60px]]
'''Arc Glitter Panzer''' - A shield for a face, a shield in hand and a mace in the other, this monster is slow but highly defensive. Although not as fast at shielding itself as the Arc Glitter Protector it is heavy preventing it from being comboed a lot.
*[[File:Arc_Glitter_Alchemist.jpg|60px]]
'''Arc Glitter Alchemist''' - A Glitter who wears red robes and a cap. Can throw a variety of chemicals that cause poison, burning, constant mana drop, unable to move ailments respectively. Can also utilize a combustion move that does substantial damage (gunpowerder-like dust followed by explosion).
*[[File:Arc_Glitter_Assassin.jpg|60px]]
'''Arc Glitter Assassin''' - A Glitter Soldier garbed in a black outfit. This assassin utilises quick, short movements and will roll away from you whenever it attacks you. It can also drop poisonous bombs when it rolls away from you after being knocked down.
*[[File:Cockatigle.jpg|60px]]
'''Cockatrigle''' -  A big, yellow chicken-like animal that utilises quick pecking moves and super-armoured laser attacks which can cause a very slight burning ailment.
*[[File:Dark_Elf_Sentinel.jpg|60px]]
'''Dark Elf Sentinel''' - A skimpily dressed elf with dark skin. This elf may seem harmless at first, but its avoidability is so consequential it can interrupt many of your combos. It is thus advisable to have at least 10% accuracy to handle these elves. These elves utilise quick arrow shots and occasionally stronger arrow shots at you and can use their knives at close combat. They become invincible whenever they somersault away from you.
*[[File:Kenaz.jpg|60px]]
'''Kenaz''' - These fairies utilise fire based magic attacks that can burn you. When killed, it will self-destruct as a last resort to injure you.
*[[File:Arc_Glitter_Thrower.jpg|60px]]
'''Glitter Rock Thrower''' - A Glitter who throws rocks down from high places. (immobile)
*[[File:Blood_Eater_Prosperity_Road.jpg|60px]]
'''Blood Eater''' - Similar to the Mana Eater in Feita, except that it eats 50% of your current HP. You can murder it to re-obtain 1 50% HP refill. Be wise to use it as HP refilling mechanism.
|-
|valign="top" align="center" style="border:1px solid; border-color:#000000; background: #345bef; color:#FFFFFF;" width="100%" colspan="12"| '''Mini Boss:'''
|-
|-
! Difficulty
| colspan="12" style="border:1px solid; border-color:#000000;" valign="top" width="100%" |
! Map
*[[File:Mcgard_the_Blitzkrieg.jpg|60px]]
'''McGard the Blitzkrieg''' - A giant, Elite Glitter Spearman who dons green-black armour and wields a great spear. Rides on a big, black Cockatrigle named "Polka".
*[[File:Polka.jpg|60px]]
'''Polka''' - A big, black Cockatrigle named "Polka"
<br>
'''Moves (Mounted):'''
<br>
-''Typical Cockatrigle Mount Moves:'' It is now faster, and super armours more frequently.
<br>
-''Jump Slash:'' With the Cockatrigle , it leaps to you and attacks with a 270 degree swing of the spear.
<br>
-''Cockatrigle Beam:'' The giant black Cockatrigle unleashes the laser commonly used by all other Velder Cockatrigle.
<br>
'''Moves (Unmounted):'''
<br>
-''Leap Slash:'' The Elite Glitter Knight long jumps towards you while doing a 560 degree swing of the spear with super armor on.
<br>
-''Typical Glitter Spearman Moves:'' They are now faster and much stronger.
<br>
-''Hurricane Impalement:'' The Elite Glitter Knight if at full mana takes an epic stance and throws his spear like a javelin. (But the spear doesn't fly for some reason)
|-
|-
| '''All Difficulties'''
|valign="top" width="100%" align="center" style="border:1px solid; border-color:#000000; background: #345bef; color:#FFFFFF;"  colspan="12"| '''Obstacles:'''
| [[Image:Palace Entrance Map.png]]
|-
|-
|}
|width="100%" colspan="12" style="border:1px solid; border-color:#000000; font-size:1em; line-height:1.5em;" valign="top"|
 
*[[File:Demoniac_Cannon.jpg|60px]]
==Mobs==
'''Demoniac Cannon''' - You can flip the direction of the cannon by hitting it a few times or destroying it. Can be quite annoying at times.
'''Arc Glitter Guard''': The same as the '''Glitter Spearman''' from Feita, except that it has a horn, has grey skin, wears shiny golden armour and wields a flashier spear. Its attacks are also faster and stronger. It can now ride on the '''Velder Cockatrigle'''.<br/>
*[[File:Dunno.png|60px]]
'''Arc Glitter Assassin''': A Glitter Soldier garbed in a black outfit. This assassin utilizes quick, short movements and will roll away from you whenever it attacks you. It can also drop poisonous bombs when it rolls away from you after being knocked down.<br/>
'''Faraway Archers''' - These archers fire up to 3 arrows per archer from a distance at you. These archers cannot be killed normally. However can be killed with skills such as [[Guide Arrow]] and [[Shooting Star]]. Only appears in the boss room.
''' Arc Glitter Panzer''': A shield for a face, a shield in hand and a mace in the other, this monster is slow but highly defensive. Although not as fast at shielding itself as the '''Arc Glitter Protector''' it is heavy preventing it from being comboed a lot.<br/>
'''Kenaz''': These fairies utilise fire based magic attacks that can burn you. When killed, it will self-destruct as a last resort to injure you.<br/>
'''Cockatrigle''': Fires lasers from its eyes and attacks with quick pecking moves. It can allow the '''Arc Glitter Spearman''' to ride on it.<br/>
'''Glitter Rock Thrower''': A Gulito who throws rocks down from high places. (immobile)<br/>
'''Dark Elf''': A skimpily dressed elf with dark skin. This elf may seem harmless at first, but its avoidability is so consequential it can interrupt many of your combos. It is thus advisable to have at least 10% accuracy to handle these elves. These elves utilize quick arrow shots and occasionally stronger arrow shots at you and can use their knives at close combat. They become invincible whenever they somersault away from you.<br/>
'''Arc Glitter Alchemist''': A Glitter who wears red robes and a cap. Can throw a variety of chemicals that cause poison, burning, constant mana drop, unable to move ailments respectively. Can also utilize a combustion move that does substantial damage (gunpowerder-like dust followed by explosion).<br/>
'''Blood Eater''': Similar to the Mana Eater in Feita, except that it eats 50% of your HP. You can murder it to re-obtain one 50% HP refill.<br/>
 
==Midboss: McGard the Blitzkrieg==
A high ranked Glitter Spearman who rides on a Cockatrigle by the name of '''Polka'''.
 
===Mounted Moves===
'''Typical Arc Glitter Spearman riding on Cockatrigle moves''': It is now faster, and super armours more frequently.<br/>
'''Jump slash''': With Polka, it leaps to you and attacks with a 270 degree swing of the spear.<br/>
'''Polka laser''': Polka unleashes the laser used by all other Velder Cockatrigles.<br/>
 
===Dismounted Moves===
'''Leap Slash''': The Elite Glitter Knight long jumps towards you while doing a 560 degree swing of the spear with super armour on.<br/>
'''Typical Glitter Spearman moves''': They are now faster and much stronger.<br/>
'''Hurricane Impalement''': At full mana, McGard takes an epic stance and swings his spear, creating a powerful wind attack in front of him. This will also damage anyone directly behind him. He will be immune to all damage when he uses this move.<br/>
 
===Tip===
 
For Rena players:
 
Using Siege Mode Z will push McGard back. Use that move to kill his Polka quickly.
 
After that, either keep using Siege mode Z to cornered him into the gate (he will BE stuck to the gate when he falls off his Polka) or let him run toward you to finish him off.
 
==Boss: Glitter Vanguard==
A powerful Battle Tank of Glitter origin.
 
It has the aid of several unreachable '''Arc Glitter Snipers''' hiding atop the palace.
 
The Vanguard has three different forms; as its health whittles away, the tank starts to break apart. In these new forms, it gains more attacks.
 
===Form 1 Moves===
'''Drive''': The machine moves around quickly. If hit head-on, it will skewer you and proceed to '''Ram''' you into the wall.<br/>
'''Ram''': The machine rams against a wall. This can injure you if you are on top of it.<br/>
'''Spear stab''': The spears mounted on the sides of the tank eject forward, dealing damage on either side of the machine.<br/>
 
===Form 2 Moves===
'''Drive''': The machine moves around quickly. If hit head-on, it will skewer you and proceed to '''Ram''' you into the wall.<br/>
'''Ram''': The machine rams against a wall. This can injure you if you are on top of it.<br/>
'''Spear stab''': The spears mounted on the sides of the tank eject forward, dealing damage on either side of the machine.<br/>
'''Cannon Fire''': Two cannons on either side of the machine pop out (which can injure you), then fire at either side of the battleground.<br/>
 
===Form 3 Moves===
'''Drive''': The machine moves around quickly. This can flatten you.<br/>
'''Ram''': The machine rams against a wall. This can injure you if you are on top of it.<br/>
'''Cannon Fire''': Two cannons on either side of the machine pop out (which can injure you), then fire at either side of the battleground. (now appears to fire further)<br/>
'''Genesis''': A giant pod pops out from the center of the machine and fires a beam of energy to the sky. It then starts raining beams of white energy which can juggle and inflict lethal damage. The beams drop rather close to the machine, so keeping your distance would be a good idea.
 
 
 
===Tips===
 
You can reach those off-map Gilter Archer using Rena's Reflect Kick, Elsword's Counter to send back the arrows or Using Sniping Ranger's Guided Arrows, High Mage's Magic Missles to shoot down them.
 
For Rena Player:
 
If you are a Grand Archer you can do your normal {{CZ}} {{CZ}} {{CZ}} {{CX}} {{CX}} Combo and it will quite quickly kill the Glitter Vanguard and it is quite effective due to the fact it can dodge the archers as well.
 
Standing in front of the Vanguard and Enter Siege mode will effectively block its "Ram" move as it cannot accelerate. This also helps you evade arrows since the Vanguard will slowly push you forward.
 
For Code Nemesis:
 
[[Explosion Impact]] is extremely effective against the Vanguard.
 
==Boss Drops==
{| width="100%" cellspacing="0" cellpadding="5" border="1" style="border-collapse: collapse;"
|-
|-
! width="29%" | Image
|valign="top" width="100%" align="center" style="border:1px solid; border-color:#000000; background: #345bef; color:#FFFFFF;" colspan="12"| '''Boss:'''
! width="150" | Name
! width="100" | Class
! colspan="2" |Stats
|-
|-
| [[Image:Image5605.png|center|Image5605.png]]
|width="100%" colspan="12" style="border:1px solid; border-color:#000000; font-size:1em; line-height:1.5em;" valign="top"|
| McGard's Bow<br />
*[[File:Glitter_Vanguard_1.jpg|60px]]
| [[Rena]]<br />
'''Glitter Vanguard''' - A powerful Battle Tank of Glitter origin. It has the aid of several unreachable '''Arc Glitter Snipers''' hiding atop the palace. The Vanguard has three different forms; as its health whittles away, the tank starts to break apart. In these new forms, it gains more attacks.
| colspan="2" |
<br>
'''Lv48 Weapon:'''
'''Moves:'''
 
<br>
Physical Attack +3189<br />
-''Drive:'' The machine moves around quickly. If hit head-on, it will skewer you and proceed to '''Ram''' you into the wall.
 
<br>
Magical Attack +3548<br />
-''Ram:'' The machine rams against a wall. This can injure you if you are on top of it.
<br>
-''Spear Stab:'' The spears mounted on the sides of the tank eject forward, dealing damage on either side of the machine.
*[[File:Glitter_Vanguard_2.jpg|60px]]
'''Glitter Vanguard (Stage 2)''' - This is the second phase of the Glitter Vanguard. The front plate of the tank is blown off revealing the mechanics of the tank tracks. After this the Glitter Vanguard will being to use its cannons.
<br>
'''Moves:'''
<br>
-''Drive:'' The machine moves around quickly. If hit head-on, it will skewer you and proceed to '''Ram''' you into the wall.
<br>
-''Ram:'' The machine rams against a wall. This can injure you if you are on top of it.
<br>
-''Spear Stab:'' The spears mounted on the sides of the tank eject forward, dealing damage on either side of the machine.
<br>
-''Cannon Fire:'' Two cannons on either side of the machine pop out (which can injure you), then fire at either side of the battleground.
*[[File:Glitter_Vanguard_3.jpg|60px]]
'''Glitter Vanguard (Stage 3)''' - This is the final form of the Glitter Vanguard. The rooftop of the tank has been destroyed, they Glitter Vanguard loses its ability to use their spears but will use its ultimate weapon, the Genesis Beam.
<br>
'''Moves:'''
<br>
-''Drive:'' The machine moves around quickly. If hit head-on, it will skewer you and proceed to '''Ram''' you into the wall.
<br>
-''Ram:'' The machine rams against a wall. This can injure you if you are on top of it.
<br>
-''Cannon Fire:'' Two cannons on either side of the machine pop out (which can injure you), then fire at either side of the battleground.
<br>
-''Genesis:'' A giant pod pops out from the center of the machine and fires a beam of energy to the sky. It then starts raining beams of white energy which can juggle and inflict lethal damage. The beams drop rather close to the machine, so keeping your distance would be a good idea.


Max HP +1142<br />
'''Strategy:'''
 
<br>
Critical Hit Rate +3%<br />
-You can reach those off-map Gilter Archer using Rena's Reflect Kick, Elsword's Counter to send back the arrows or Using Sniping Ranger's Guided Arrows, High Mage's Magic Missles to shoot down them.
 
Action Speed +3%<br />
 
'''Dropped by Miniboss "McGard The Blitzkrieg"'''
|-
|-
| [[Image:5-3acc.png|center|5-3acc.png]]
|valign="top" align="center" style="border:1px solid; border-color:#000000; background: #345bef; color:#FFFFFF;" width="50%" colspan="6"| '''Boss Drops:'''
| Glitter Battle Armguard
|valign="top" align="center" style="border:1px solid; border-color:#000000; background: #345bef; color:#FFFFFF;" width="50%" colspan="6"| '''BGMs:'''
| Common<br />
| colspan="2" |
'''Accessory (Arm):'''
 
Physical / Magical Attack -15<br />
 
Physical / Magical Defense +10<br />
 
Max HP +6%<br />
|-
|-
{{!}} [[Image:Ara 5-3 Drop.png|center|Ara 5-3 Drop.png]]
| colspan="6" style="border:1px solid; border-color:#000000;" valign="top" width="50%" |
{{!}} Vanguard Spear
{{tabs|name=1|tab1=McGard's Bow|contents1={{:5-3Bdrop1}} |tab2=Vanguard Spear|contents2={{:5-3Bdrop2}} |tab3=Glitter Battle Armguard|contents3={{:5-3Bdrop3}}}}
{{!}} [[Ara]]<br />
| colspan="6" style="border:1px solid; border-color:#000000;" valign="top" align="center" width="50%" |
{{!}} colspan="2" {{!}}
'''Lv50 Weapon:'''
 
Physical Attack +3717<br />
 
Magical Attack +3219<br />
 
Max HP +1306<br />
 
----
 
Critical Hit Rate +4%<br />
 
Action Speed +1%<br />
 
Defense Modifier +6%
 
|}
== Music ==
=== Dungeon ===
=== Dungeon ===
[https://www.youtube.com/watch?v=CYuDu5RnYhk '''''music037_stage''''']
[https://www.youtube.com/watch?v=CYuDu5RnYhk '''''music037_stage''''']
Line 152: Line 134:
=== Boss ===
=== Boss ===
[http://www.youtube.com/watch?v=bwr500H-s0I '''''music025_boss''''']
[http://www.youtube.com/watch?v=bwr500H-s0I '''''music025_boss''''']
 
|}
<br/>
|}
<br>
{{Dungeons}}
{{Dungeons}}

Revision as of 06:46, 9 February 2014

Palace Entrance

The Entrance to the Palace, which was once a vision of glory was completely devastated and is now silently burning with flame.
Description:

Across Hope Bridge we enter the Palace Entrance. The entire palace burns in flames, the city infested with demon and the Glitter Vanguards patrol the palace. A piercing pillar of light shoots into the sky from the palace.

800px Recommended Level:
47-49
Appropriate Item Level:

37

Dungeon Layout:
Mobs:

Arc Glitter Guard - The same as the Glitter Spearman from Feita, except that it has a horn, has grey skin, wears shiny golden armour and wields a flashier spear. Its attacks are also faster and stronger. It can now ride on the Velder Cockatrigle.

Arc Glitter Panzer - A shield for a face, a shield in hand and a mace in the other, this monster is slow but highly defensive. Although not as fast at shielding itself as the Arc Glitter Protector it is heavy preventing it from being comboed a lot.

Arc Glitter Alchemist - A Glitter who wears red robes and a cap. Can throw a variety of chemicals that cause poison, burning, constant mana drop, unable to move ailments respectively. Can also utilize a combustion move that does substantial damage (gunpowerder-like dust followed by explosion).

Arc Glitter Assassin - A Glitter Soldier garbed in a black outfit. This assassin utilises quick, short movements and will roll away from you whenever it attacks you. It can also drop poisonous bombs when it rolls away from you after being knocked down.

Cockatrigle - A big, yellow chicken-like animal that utilises quick pecking moves and super-armoured laser attacks which can cause a very slight burning ailment.

Dark Elf Sentinel - A skimpily dressed elf with dark skin. This elf may seem harmless at first, but its avoidability is so consequential it can interrupt many of your combos. It is thus advisable to have at least 10% accuracy to handle these elves. These elves utilise quick arrow shots and occasionally stronger arrow shots at you and can use their knives at close combat. They become invincible whenever they somersault away from you.

Kenaz - These fairies utilise fire based magic attacks that can burn you. When killed, it will self-destruct as a last resort to injure you.

Glitter Rock Thrower - A Glitter who throws rocks down from high places. (immobile)

Blood Eater - Similar to the Mana Eater in Feita, except that it eats 50% of your current HP. You can murder it to re-obtain 1 50% HP refill. Be wise to use it as HP refilling mechanism.

Mini Boss:

McGard the Blitzkrieg - A giant, Elite Glitter Spearman who dons green-black armour and wields a great spear. Rides on a big, black Cockatrigle named "Polka".

Polka - A big, black Cockatrigle named "Polka"
Moves (Mounted):
-Typical Cockatrigle Mount Moves: It is now faster, and super armours more frequently.
-Jump Slash: With the Cockatrigle , it leaps to you and attacks with a 270 degree swing of the spear.
-Cockatrigle Beam: The giant black Cockatrigle unleashes the laser commonly used by all other Velder Cockatrigle.
Moves (Unmounted):
-Leap Slash: The Elite Glitter Knight long jumps towards you while doing a 560 degree swing of the spear with super armor on.
-Typical Glitter Spearman Moves: They are now faster and much stronger.
-Hurricane Impalement: The Elite Glitter Knight if at full mana takes an epic stance and throws his spear like a javelin. (But the spear doesn't fly for some reason)

Obstacles:

Demoniac Cannon - You can flip the direction of the cannon by hitting it a few times or destroying it. Can be quite annoying at times.

Faraway Archers - These archers fire up to 3 arrows per archer from a distance at you. These archers cannot be killed normally. However can be killed with skills such as Guide Arrow and Shooting Star. Only appears in the boss room.

Boss:

Glitter Vanguard - A powerful Battle Tank of Glitter origin. It has the aid of several unreachable Arc Glitter Snipers hiding atop the palace. The Vanguard has three different forms; as its health whittles away, the tank starts to break apart. In these new forms, it gains more attacks.
Moves:
-Drive: The machine moves around quickly. If hit head-on, it will skewer you and proceed to Ram you into the wall.
-Ram: The machine rams against a wall. This can injure you if you are on top of it.
-Spear Stab: The spears mounted on the sides of the tank eject forward, dealing damage on either side of the machine.

Glitter Vanguard (Stage 2) - This is the second phase of the Glitter Vanguard. The front plate of the tank is blown off revealing the mechanics of the tank tracks. After this the Glitter Vanguard will being to use its cannons.
Moves:
-Drive: The machine moves around quickly. If hit head-on, it will skewer you and proceed to Ram you into the wall.
-Ram: The machine rams against a wall. This can injure you if you are on top of it.
-Spear Stab: The spears mounted on the sides of the tank eject forward, dealing damage on either side of the machine.
-Cannon Fire: Two cannons on either side of the machine pop out (which can injure you), then fire at either side of the battleground.

Glitter Vanguard (Stage 3) - This is the final form of the Glitter Vanguard. The rooftop of the tank has been destroyed, they Glitter Vanguard loses its ability to use their spears but will use its ultimate weapon, the Genesis Beam.
Moves:
-Drive: The machine moves around quickly. If hit head-on, it will skewer you and proceed to Ram you into the wall.
-Ram: The machine rams against a wall. This can injure you if you are on top of it.
-Cannon Fire: Two cannons on either side of the machine pop out (which can injure you), then fire at either side of the battleground.
-Genesis: A giant pod pops out from the center of the machine and fires a beam of energy to the sky. It then starts raining beams of white energy which can juggle and inflict lethal damage. The beams drop rather close to the machine, so keeping your distance would be a good idea.

Strategy:
-You can reach those off-map Gilter Archer using Rena's Reflect Kick, Elsword's Counter to send back the arrows or Using Sniping Ranger's Guided Arrows, High Mage's Magic Missles to shoot down them.

Boss Drops: BGMs:
Image Name Boss Character Stats
Dutor's Staff
Dutor's Staff
Wise Dutor
Aisha

Lv42 Wand:

Physical Attack +2885

Magical Attack +2885


[Unidentified * ?]

[Unidentified * ?]

Critical +5%

Dungeon

music037_stage

Boss

music025_boss


  • Region 1~6
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