Lightning Bolt: Difference between revisions
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→Tips and Details
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*There is a glitch where when inside of the [[Training Room]], this skill will do 24 hits instead of 22. | *There is a glitch where when inside of the [[Training Room]], this skill will do 24 hits instead of 22. | ||
*Skill does not gain a very significant amount of damage increment per level increase, so it could be best to leave it at level 1 and get the Skill Note if running low on SP. | *Skill does not gain a very significant amount of damage increment per level increase, so it could be best to leave it at level 1 and get the Skill Note if running low on SP. | ||
**However, do keep in mind that the damage listed is meant to be applied over a maximum of 22 hits. 101% damage at level 1, time 22 hits comes out to 2022% total damage. Whereas 136% damage at level 20, times 22 hits comes out 2992% damage. This pretty much comes out to a +1000% increase in damage at max level (when all hits apply), which '''is''' a significant increase, and becomes '''even more''' effective when the skill note applied (the stun should ensure that you get all hits on the enemy). | **However, do keep in mind that the damage listed is meant to be applied over a maximum of 22 hits. 101% damage at level 1, time 22 hits comes out to 2022% total damage. Whereas 136% damage at level 20, times 22 hits comes out 2992% damage. This pretty much comes out to a +1000% increase in damage at max level (when all hits apply), which '''is''' a significant increase, and becomes '''even more''' effective when the skill note is applied (the stun should ensure that you get all hits on the enemy). | ||
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