Lightning Bolt: Difference between revisions

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*There is a glitch where when inside of the [[Training Room]], this skill will do 24 hits instead of 22.
*There is a glitch where when inside of the [[Training Room]], this skill will do 24 hits instead of 22.
*Skill does not gain a very significant amount of damage increment per level increase, so it could be best to leave it at level 1 and get the Skill Note if running low on SP.
*Skill does not gain a very significant amount of damage increment per level increase, so it could be best to leave it at level 1 and get the Skill Note if running low on SP.
**However, do keep in mind that the damage listed is meant to be applied over a maximum of 22 hits.  101% damage at level 1, time 22 hits comes out to 2022% total damage.  Whereas 136% damage at level 20, times 22 hits comes out 2992% damage.  This pretty much comes out to a +1000% increase in damage at max level (when all hits apply), which '''is''' a significant increase, and becomes '''even more''' effective when the skill note applied (the stun should ensure that you get all hits on the enemy).
**However, do keep in mind that the damage listed is meant to be applied over a maximum of 22 hits.  101% damage at level 1, time 22 hits comes out to 2022% total damage.  Whereas 136% damage at level 20, times 22 hits comes out 2992% damage.  This pretty much comes out to a +1000% increase in damage at max level (when all hits apply), which '''is''' a significant increase, and becomes '''even more''' effective when the skill note is applied (the stun should ensure that you get all hits on the enemy).
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