Snap Crasher: Difference between revisions

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m (Protected "Snap Crasher" ([Move=Allow only administrators] (indefinite)))
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:#DC6E6E"
|- style="background:#DC6E6E"
! rowspan="2" | Skill Level !! rowspan="2" | Level Required !! colspan="2" | Damage (Physical) !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
! rowspan="2" | Skill Level !! rowspan="2" | Level Required !! colspan=3 | Damage (Physical) !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
|- style="background:#DC6E6E"
|- style="background:#DC6E6E"
! Twirl !! Ground Impact
! Twirl !! Drop !! Ground Impact
|-
|-
| align="left" | 1 || rowspan="2" | 50 || 97% || 341% || rowspan="8" | 35 MP || rowspan="8" | 6 Seconds
| align="left" | 1 || rowspan="2" | 50 || 97% || 20% || 341% || rowspan="8" | 35 MP || rowspan="8" | 6 Seconds
|-
|-
| align="left" | 2 || 101% || 356%
| align="left" | 2 || 101% ||  || 356%
|-
|-
| align="left" | 3 || 53 || 106% || 372%
| align="left" | 3 || 53 || 106% ||  || 372%
|-
|-
| align="left" | 4 || 57 || 110% || 387%
| align="left" | 4 || 57 || 110% ||  || 387%
|-
|-
| align="left" | 5 || 61 || 114% || 402%
| align="left" | 5 || 61 || 114% ||  || 402%
|-
|-
| align="left" | 6 || 65 || 119% || 418%
| align="left" | 6 || 65 || 119% ||  || 418%
|-
|-
| align="left" | 7 || 69 || 123% || 433%
| align="left" | 7 || 69 || 123% ||  || 433%
|-
|-
| align="left" | 8 || 73 || 128% || 448%
| align="left" | 8 || 73 || 128% ||  || 448%
|}
|}
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Revision as of 06:00, 28 April 2014

[Active - Annihilation] Elesis spins in the air, swinging her claymore in a circular motion, followed by a ground smash.


Requirements

Class Master Level Required SP Cost per Level Alternative
Grand Master Lv. 20 50 4 Drastic Charge


Skill Information

Skill Level Level Required Damage (Physical) MP Usage Cooldown
Twirl Drop Ground Impact
1 50 97% 20% 341% 35 MP 6 Seconds
2 101% 356%
3 53 106% 372%
4 57 110% 387%
5 61 114% 402%
6 65 119% 418%
7 69 123% 433%
8 73 128% 448%


Tips and Details

  • Snap Crasher can be activated in mid-air.
  • Snap Crasher has a unique feature in that it can cancel a target's super armor animation, although there are some exceptions.
  • Targets that are hit by the initial twirl will be 'grabbed' and dragged into the roll.
    • Targets who are behind her and gets hit by the twirl will also be 'grabbed' and slammed in front of her.


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