Petite Angkor - Time Bomb: Difference between revisions

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<br>
<br>
==Skill Information==
==Skill Information==
<tabber>
NA=
{| border="1" cellpadding="5" style="border-collapse: collapse; text-align: center"
{| border="1" cellpadding="5" style="border-collapse: collapse; text-align: center"
|- style="background:#EE82EE"
|- style="background:#EE82EE"
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|-
|-
| align="left" | 1 || 45 || 74% || 4 Seconds
| align="left" | 1 || 45 || 74% || 4 Seconds
| rowspan="20" | 6
| rowspan="9" | 6
| rowspan="20" | 30 MP
| rowspan="9" | 30 MP
| rowspan="20" | 6 Seconds
| rowspan="9" | 6 Seconds
|-
|-
| align="left" | 2 || 45 || 77% || 5 Seconds
| align="left" | 2 || 45 || 77% || 5 Seconds
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|-
|-
| align="left" | 9 || 72 || 101% || 12 Seconds
| align="left" | 9 || 72 || 101% || 12 Seconds
|-|
KR=
{| border="1" cellpadding="5" style="border-collapse: collapse; text-align: center"
|- style="background:#EE82EE"
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! rowspan=2 | Shock/Explosion Damage <br> (Magical) !! rowspan=2 | Magical Defence <br> Decrease !! colspan=3 | Duration !! rowspan=2 | Max Hits !! rowspan=2 | MP Cost !! rowspan=2 | Cooldown
|- style="background:#EE82EE"
! Flight !! Bomb !! Magical Defence <br> Decrease
|-
|-
| align="left" | 10 || || -% || ? Seconds
| align="left" | 1 || 45 || 74% || 13% || 4 Seconds
| rowspan="9" | 5 Seconds
| rowspan="9" | 11 Seconds
| rowspan="9" | 6
| rowspan="9" | 30 MP
| rowspan="9" | 6 Seconds
|-
|-
| align="left" | 11 || || -% || ? Seconds
| align="left" | 2 || 45 || 77% || 14% || 5 Seconds
|-
|-
| align="left" | 12 || || -% || ? Seconds
| align="left" | 3 || 48 || 81% || 15% || 6 Seconds
|-
|-
| align="left" | 13 || || -% || ? Seconds
| align="left" | 4 || 52 || 84% || 16% || 7 Seconds
|-
|-
| align="left" | 14 || || -% || ? Seconds
| align="left" | 5 || 56 || 87% || 17% || 8 Seconds
|-
|-
| align="left" | 15 || || -% || ? Seconds
| align="left" | 6 || 60 || 91% || 18% || 9 Seconds
|-
|-
| align="left" | 16 || || -% || ? Seconds
| align="left" | 7 || 64 || 94% || 19% || 10 Seconds
|-
|-
| align="left" | 17 || || -% || ? Seconds
| align="left" | 8 || 68 || 97% || 20% || 11 Seconds
|-
|-
| align="left" | 18 || || -% || ? Seconds
| align="left" | 9 || 72 || 101% || 21% || 12 Seconds
|-
</tabber>
| align="left" | 19 ||  || -% || ? Seconds
<br>
|-
| align="left" | 20 (M) ||  || -% || ? Seconds
|}


<br>
== Tips and Details ==
== Tips and Details ==
* The initial hit only hits one enemy; however, the damage-over-time and the final explosion will hit any mobs close to the enemy to which Angkor is attached to.
* The initial hit only hits one enemy; however, the damage-over-time and the final explosion will hit any mobs close to the enemy to which Angkor is attached to.
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* On the initial hit, the opponent will be knocked forward depending on the direction they are facing.
* On the initial hit, the opponent will be knocked forward depending on the direction they are facing.
* With the correct timing your opponent can avoid taking damage from the bat's explosion by using a special active, a buff, an active with iframes or by awakening.
* With the correct timing your opponent can avoid taking damage from the bat's explosion by using a special active, a buff, an active with iframes or by awakening.
<br>
== Updates ==
*06/26/2014 KR
**"Magical Defence Decrease" effect added.
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<br>


{{VPKRSkills}}
{{VPKRSkills}}
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