Combat Ranger: Difference between revisions

1,054 bytes removed ,  15 June 2010
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| As Rena falls to the ground, she generates energy around her feet, dealing a small amount of physical damage to opponents who are directly next to her. This skill is a useful combo addition after having launched opponents into the air; you can then continue to attack while they're stunned. The shockwave covers a reasonably large range, so abuse mobs with it.
| As Rena falls to the ground, she generates energy around her feet, dealing a small amount of physical damage to opponents who are directly next to her. This skill is a useful combo addition after having launched opponents into the air; you can then continue to attack while they're stunned. The shockwave covers a reasonably large range, so abuse mobs with it.
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{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
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! Image
! colspan="2" | Shock Drive '''(LOCKED)'''
|-
| rowspan="6" | [[Image:SHOCK_HO.png|thumb]]
| '''MP Usage:'''
| '''200 MP'''
|-
| '''Cooldown:'''
| '''10 seconds'''
|-
| '''Skill Description:'''
| Plummet towards and stomp the ground, emitting a shockwave as you make contact which stuns enemies within range. '''You must be airborne to launch this skill.'''
|-
| '''Skill Mastery:'''
| '''(5SP) '''The shockwave deals 1802% physical damage, stunning opponents for 3 seconds.
|-
| '''Prerequisites:'''
| '''60SP''' invested in skill tree
|-
| '''Additional Info:'''
| As Rena falls to the ground, she generates energy around her feet, dealing a small amount of physical damage to opponents who are directly next to her. This skill is a useful combo addition after having launched opponents into the air; you can then continue to attack while they're stunned. The shockwave covers a reasonably large range, so abuse mobs with it.
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