Psionic Generator: Difference between revisions
m
→Tips and Details
Line 56: | Line 56: | ||
*Damage increase per enemy = (Maximum Damage - Minimum Damage)/10 | *Damage increase per enemy = (Maximum Damage - Minimum Damage)/10 | ||
**Because you need to hit something to deal damage, you will always have the damage increase. | **Because you need to hit something to deal damage, you will always have the damage increase. | ||
*[[Psionic Generator]]'s radius that counts the number of enemies is about | *[[Psionic Generator]]'s radius that counts the number of enemies is about the size of the blast radius when there are 10 enemies. | ||
<br> | <br> | ||