Lunatic Scud: Difference between revisions

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==Tips and Details==
==Tips and Details==
*At level 2, this skill can do, more or less, 16168% Magical Damage if all hits were to connect.
*At level 2, this skill can do, more or less, 16168% Magical Damage if all hits were to connect.
*The stun gun effect may looks like "Atomic Blaster- Plasma Gun" with a larger range but it actually fire out mini electron ball which will home into targets and stun them.
*The stun gun effect may look like "Atomic Blaster- Plasma Gun" with a larger range, but it actually fires out mini electron balls which will home on targets and stun them.
*Eve can move before the skill end which can be use to catch and start a new combo because the skills will launch the enemies toward Eve if they were caught inside the explosion zone(not outside).
*Eve can move before the skill ends which can be used to catch and start a new combo, because the skill will launch the enemies toward Eve if they were caught inside the explosion zone(not outside).
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{{CNKRSkills}}
{{CNKRSkills}}
[[Category:Hyper_Active_Skills]]
[[Category:Hyper_Active_Skills]]