Lunatic Scud: Difference between revisions
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==Tips and Details== | ==Tips and Details== | ||
*At level 2, this skill can do, more or less, 16168% Magical Damage if all hits were to connect. | *At level 2, this skill can do, more or less, 16168% Magical Damage if all hits were to connect. | ||
*The stun gun effect may | *The stun gun effect may look like "Atomic Blaster- Plasma Gun" with a larger range, but it actually fires out mini electron balls which will home on targets and stun them. | ||
*Eve can move before the skill | *Eve can move before the skill ends which can be used to catch and start a new combo, because the skill will launch the enemies toward Eve if they were caught inside the explosion zone(not outside). | ||
<br> | <br> | ||
{{CNKRSkills}} | {{CNKRSkills}} | ||
[[Category:Hyper_Active_Skills]] | [[Category:Hyper_Active_Skills]] |