Mastermind: Difference between revisions

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*In contrast to Mastermind's "scientist" design, he actually specializes more in physical attacks rather than magical. [[Lunatic Psyker]] also shares the same contrary.
*In contrast to Mastermind's "scientist" design, he actually specializes more in physical attacks rather than magical. [[Lunatic Psyker]] also shares the same contrary.
*Mastermind develops Add's homing attack specialization, and possesses the most homing skills out of any job class. As a result, he requires very little effort to effectively hit and catch targets.
*Mastermind develops Add's homing attack specialization, and possesses the most homing skills out of any job class. As a result, he requires very little effort to effectively hit and catch targets.
*Mastermind maintains his 'cat' design by keeping the cat hood that he's worn since his base job. Also, during his job advancement event, players are given a mini-me cat version of [[Apocalypse]] upon advancing.
*Mastermind maintains his 'cat' design by keeping the cat hood that he's worn since his base job. Also, during his job advancement event in KR, players were given a mini-me cat version of [[Apocalypse]] upon advancing.
*The logo of the system A is similar to [[Wikipedia:en:Portal_%28video_game%29#Setting|Aperture Science]]
*The logo of the system A is similar to [[Wikipedia:en:Portal_%28video_game%29#Setting|Aperture Science]]
**The logo of the system B is similar to Abstergo Industries from Assassins Creed
**The logo of the system B is similar to Abstergo Industries from Assassins Creed