Iron Paladin: Difference between revisions

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{{KRonly}}
{{KRonly}}
{{Infobox_character |name=Chung Seiker|color=#99CCFF |image=[[Image:IronPaladin_POSE.png|center|400px]] |class=Joan of Arc |weapon=Destroyer |tree=[[Chung]] > [[Fury Guardian]] > [[Joan of Arc]]}}
{{Infobox_character |name=Chung Seiker|color=#99CCFF |image=[[Image:IronPaladin_POSE.png|center|400px]] |class=Iron Paladin |weapon=Destroyer |tree=[[Chung]] > [[Fury Guardian]] > [[Iron Paladin]]}}
<center>{{quotation|I'll take care of this...}}</center>
<center>{{quotation|I'll take care of this...}}</center>
[[Image:56789023.png|right|200px|thumb|Joan of Arc's Berserk Mode|250px]]
[[Image:56789023.png|right|200px|thumb|Iron Paladin's Berserk Mode|250px]]
==Joan of Arc==
==Iron Paladin==


===Specialty===
===Specialty===
[[File:Awesomegangstefr.png|thumb|You can also use the item: '''Paladin's Courage''' to obtain the class.]]
[[File:Awesomegangstefr.png|thumb|You can also use the item: '''Paladin's Courage''' to obtain the class.]]
Like the '''[[Fury Guardian]]''', the ''Joan of Arc'' also relies on sheer strength and brute force. The Joan of Arc acts as the tank of the battlefield, effortlessly blocking any attack while at the same time, annihilating any enemy no matter how big it is. Making craters as large as the battlefield itself and protecting his teammates at all costs with it's impenetrable defenses, the Joan of Arc will destroy anything that is deemed a threat to it's mighty presence.
Like the '''[[Fury Guardian]]''', the ''Iron Paladin'' also relies on sheer strength and brute force. The Iron Paladin acts as the tank of the battlefield, effortlessly blocking any attack while at the same time, annihilating any enemy no matter how big it is. Making craters as large as the battlefield itself and protecting his teammates at all costs with it's impenetrable defenses, the Iron Paladin will destroy anything that is deemed a threat to it's mighty presence.


===Background===
===Background===
Chung's strong desire and wishes to protect everyone as a Guardian had reinforced the Freiturnier and made it more impervious to damage, turning him into the '''Joan of Arc'''. By blocking the attacks along with the opponent's field of view, the '''Joan of Arc''' overwhelms his adversaries with the inundating might of judgement that they will inevitably face!
Chung's strong desire and wishes to protect everyone as a Guardian had reinforced the Freiturnier and made it more impervious to damage, turning him into the '''Iron Paladin'''. By blocking the attacks along with the opponent's field of view, the '''Iron Paladin''' overwhelms his adversaries with the inundating might of judgement that they will inevitably face!


===2nd Class Advancement===
===2nd Class Advancement===
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#Collect 10 drops in total from bosses in [[Peita/Feita(NA)|Feita]]
#Collect 10 drops in total from bosses in [[Peita/Feita(NA)|Feita]]


=== [[Skill Tree: Joan of Arc|Skill Tree]] ===
=== [[Skill Tree: Iron Paladin|Skill Tree]] ===


=== Gameplay ===
=== Gameplay ===
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== Gallery==
== Gallery==
<br><gallery widths=150px heights=150px>
<br><gallery widths=150px heights=150px>
File:PALA_BERS.png|Joan of Arc Berserk mode Model
File:PALA_BERS.png|Iron Paladin Berserk mode Model
File:IronPaladin_SKILL.png|Joan of Arc's Skill Cut-in
File:IronPaladin_SKILL.png|Iron Paladin's Skill Cut-in
File:IronPaladin_POSE_BERSERK.png|Joan of Arc's Berserk Mode Portrait
File:IronPaladin_POSE_BERSERK.png|Iron Paladin's Berserk Mode Portrait
File:IPconcepts.jpg|Joan of Arc's concept art, notice how a majority of the concepts build up from [[Fury Guardian]], but the end concept dropped nearly all of his aspects and instead tried to make his armour appear more like a noble's clothes.  
File:IPconcepts.jpg|Iron Paladin's concept art, notice how a majority of the concepts build up from [[Fury Guardian]], but the end concept dropped nearly all of his aspects and instead tried to make his armour appear more like a noble's clothes.  
</gallery>
</gallery>


== Trivia ==
== Trivia ==
*Unlike all other characters, Chung's in-game model actually changes after the 2nd job advancement, having him grow much taller then before.<br>Going from even smaller then [[Aisha]] to only being shorter than [[Raven]]. The same applies to [[Deadly Chaser]] as well.
*Unlike all other characters, Chung's in-game model actually changes after the 2nd job advancement, having him grow much taller then before.<br>Going from even smaller then [[Aisha]] to only being shorter than [[Raven]]. The same applies to [[Deadly Chaser]] as well.
*When changing into his Berserk Mode artwork in-game, instead of the in-game portrait transitioning to his standing Berserk pose, it is his skill artwork that is shown instead. Joan of Arc is the only [[Chung]] class to have different portraits for his normal and Berserk Mode interface.
*When changing into his Berserk Mode artwork in-game, instead of the in-game portrait transitioning to his standing Berserk pose, it is his skill artwork that is shown instead. Iron Paladin is the only [[Chung]] class to have different portraits for his normal and Berserk Mode interface.
*Joan of Arc's attire is most likely based off of European medieval knights, explaining the long hair and heels.
*Iron Paladin's attire is most likely based off of European medieval knights, explaining the long hair and heels.


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{{Characters}}
{{Characters}}
[[Category:Chung]][[Category:Characters]]
[[Category:Chung]][[Category:Characters]]
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